ignore guy asking for calgary
calgary has an LRT not a metro. great game though
Название станций
Разработчики добавьте функцию делать названия станций в креативном режиме
Супер но
Игра супер Интересная,но было бы здорово расширить масштаб. Почему линий всего 7? Почему бы не масштабировать игру? И проблема ее в том,что у всех городов есть определенный лимит,дальше которого невозможно продвинуться,и мировые рейтинги это подтверждают
Frustating and difficult to play
Compared to mini motorways, the UI and trying to create connections is very frustrating and annoying to play. Unless there’s major UI and design updates, I would reccommend not playing this.
Elegantly Designed Game
Mini Metro is so elegant in its design—both aesthetically and sonically. Problem solving and resource management are its main themes. The number of different cities available to play gives Mini Metro much-needed variety. Fun, relaxing, and at times frustrating, this game has provided me with a lot of entertainment.
Because the maps/levels are small in comparison to the cities they emulate—and because you’re only given limited resources—it is extremely hard to reach scores ≥2,000 points on many of them.
Duplicate “circle” stations has frustrated a lot of players (including myself), but if you keep in mind that there’s no “beating” this game, then you realize that each game is just an exercise in the aforementioned skills of problem solving, resource management, and patience.
No two games are alike because of random generation, keeping the game from being too monotonous. Attention to small details are very important—as is relaxing and not taking it too seriously.
Finally, I’d love to see a sequel with the same simple graphic design featuring larger maps, new game parameters, and a little more variety in both management options and train, track, and terrain designs.
8/10 ☆
Because the maps/levels are small in comparison to the cities they emulate—and because you’re only given limited resources—it is extremely hard to reach scores ≥2,000 points on many of them.
Duplicate “circle” stations has frustrated a lot of players (including myself), but if you keep in mind that there’s no “beating” this game, then you realize that each game is just an exercise in the aforementioned skills of problem solving, resource management, and patience.
No two games are alike because of random generation, keeping the game from being too monotonous. Attention to small details are very important—as is relaxing and not taking it too seriously.
Finally, I’d love to see a sequel with the same simple graphic design featuring larger maps, new game parameters, and a little more variety in both management options and train, track, and terrain designs.
8/10 ☆
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