ignore guy asking for calgary
calgary has an LRT not a metro. great game though
Elegantly Designed Game
Mini Metro is so elegant in its design—both aesthetically and sonically. Problem solving and resource management are its main themes. The number of different cities available to play gives Mini Metro much-needed variety. Fun, relaxing, and at times frustrating, this game has provided me with a lot of entertainment.
Because the maps/levels are small in comparison to the cities they emulate—and because you’re only given limited resources—it is extremely hard to reach scores ≥2,000 points on many of them.
Duplicate “circle” stations has frustrated a lot of players (including myself), but if you keep in mind that there’s no “beating” this game, then you realize that each game is just an exercise in the aforementioned skills of problem solving, resource management, and patience.
No two games are alike because of random generation, keeping the game from being too monotonous. Attention to small details are very important—as is relaxing and not taking it too seriously.
Finally, I’d love to see a sequel with the same simple graphic design featuring larger maps, new game parameters, and a little more variety in both management options and train, track, and terrain designs.
8/10 ☆
Because the maps/levels are small in comparison to the cities they emulate—and because you’re only given limited resources—it is extremely hard to reach scores ≥2,000 points on many of them.
Duplicate “circle” stations has frustrated a lot of players (including myself), but if you keep in mind that there’s no “beating” this game, then you realize that each game is just an exercise in the aforementioned skills of problem solving, resource management, and patience.
No two games are alike because of random generation, keeping the game from being too monotonous. Attention to small details are very important—as is relaxing and not taking it too seriously.
Finally, I’d love to see a sequel with the same simple graphic design featuring larger maps, new game parameters, and a little more variety in both management options and train, track, and terrain designs.
8/10 ☆
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this game is so awesome
relaxing & so addictive
It’s a great game and can get into it very quickly, but we need branch lines
It is a good game but yes I do feel like we do need branch lines and yeah I feel like maybe control support because if you use this phone just pretty much give up but it is a view, relaxing and fun games but definitely doesn’t need a branch line because sometimes like you have like like a line that’s like strip then like a station to close to it you can’t control you have a whole new line New York City subway add the letters please because then it could go on longer, but did they feel the most fun game and don’t buy many Metro with money by this one because that other one’s a scam you have to pay a dollar
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Locomotive design
The game is a little harder to pick up and understand than Mini Motorway. I think the issue that has stood out the most to me is how difficult it is to manage the locomotives - I will open a new metro line and there won’t be any locomotives actually running on it?
Unless I am missing something out, or it is a bug then my apologies.
I think a good way to fix this would be a menu to manage the locomotives and their direction. Possibly with the Line Closing buttons on the right or the +locomotive upgrade button on the left, there should be one to open a pop-up menu. This would allow the user to drag-and-drop a locomotive into any of the metro lines, or into an ‘Unassigned’ pool, and by clicking on said locomotive the user can determine the direction of the locomotive. This could also be where the user can assign locomotives their carriages.
I understand this is somewhat possible when the locomotive is moving on the metro line: however I have found this difficult to do. For one, you have to wait until the locomotive is not at a station. And secondly, when this does happen it is tricky to actually select the locomotive and not the metro line, and to determine its direction.
This game definitely has a lot of potential, and I have really enjoyed both Mini Metro and Mini Motorway; but I think the above change is really necessary.
Unless I am missing something out, or it is a bug then my apologies.
I think a good way to fix this would be a menu to manage the locomotives and their direction. Possibly with the Line Closing buttons on the right or the +locomotive upgrade button on the left, there should be one to open a pop-up menu. This would allow the user to drag-and-drop a locomotive into any of the metro lines, or into an ‘Unassigned’ pool, and by clicking on said locomotive the user can determine the direction of the locomotive. This could also be where the user can assign locomotives their carriages.
I understand this is somewhat possible when the locomotive is moving on the metro line: however I have found this difficult to do. For one, you have to wait until the locomotive is not at a station. And secondly, when this does happen it is tricky to actually select the locomotive and not the metro line, and to determine its direction.
This game definitely has a lot of potential, and I have really enjoyed both Mini Metro and Mini Motorway; but I think the above change is really necessary.
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