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Rating summary
About
A creature drifts through space, and it is always shrinking.
Tap it to feed it. Every tap scores a point and makes it bigger - and the bigger it is, the faster it flies. Speed is size. There is no other dial.
Stop tapping and it starves. Tap empty space and it costs you. The run ends when it reaches the floor, so the only question is how long you can keep up with something you are making harder every second.
WHAT COMES AT YOU
Asteroids hunt you - tap them down before they land. Planets and stars are gifts, and stars are the ones worth chasing. Comets are wildcards, and the fastest thing on the field. None of them tell you what they carry until you tap. You only know the kind of thing coming, never which one.
Every 45 seconds the field turns: a STARFALL that showers gifts, or an ASTEROID BELT that throws nothing but threats.
Twelve effects, and they all stack. Nothing cancels anything.
No accounts. No ads. No timers. No internet. Just the run.
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What's New in Monev
1.1.0
September 6, 2026
Comets and bonuses now match their targets - if you can see it, you can tap it, and small screens no longer get the hardest ones. The creature can no longer hide behind the pause button. Pause now shows a tip while you're away, and the blob would rather you came back. Clearer wording on the How to Play card.
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