About
What's New in Neon Extraction
1.4.4
August 11, 2026
Everything new since version 1.3: CONTINUOUS RUNS - Replaced rift extraction and descent with a continuous 20-minute survival climb. - Added timed stands: dock at 12:00 or push on through overtime. - Added the Last Stand ladder, with secured shard payouts at each line. - Added a new threat director with trickle, pack, and formation-based enemy delivery. CONTROLS & FLOW - Added one-thumb Auto-Fire. - Improved launch speed and short-interruption recovery. - Refined the HUD, loadout, and level-up flow. - Improved controls, combat clarity, and dense-fight performance. BUILD & COMBAT - Reworked Drone behavior. - Added Overkill and Unstable Core supports. - Retuned combat pacing and balance across the longer run. ENEMIES & WORLD - Added armored Bulwarks and teleporting Blinkers with new pressure patterns. - Added arrival telegraphs for incoming enemies. - Added regenerative rock fields for longer runs. - Improved enemy navigation around rocks and obstacles. Plus additional stability and performance improvements throughout.
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