Over priced and repetitive
I wish there were more story options where you get to build your character instead of being forced to choose a pre made character. It would also be cool if your items that are selected at the beginning or purchased can be switched between your characters.
Thanks as well for the response from developers.
I added a couple more things to my review I forgot to add. I really appreciate that they take time to read these.
Response from developer
Fair feedback, thank you. Those repeated responses on Continue are usually the lighter, cheaper AI models struggling to move the story forward; switching to a stronger model in the settings helps a lot. On cost, it's free to keep playing daily (we just raised the daily free energy), with the subscription optional. We're also working on reducing low-value repeated turns. Appreciate the detail.
Over priced and repetitive
Very fun but…
- you’re forced to generate an image for your characters. I’d rather import an image that portrays my characters exactly as I envisioned them.
- You can’t go back and edit a choice after the AI storyteller has responded to it. It’s very awkward when the characters react to your bad grammar.
- There’s no search function for adventures. Ideally, you’d input the title of an adventure that a friend or someone else has made, and a list of search results would come up, hopefully including the one you want to play. Instead, you only have what seems to be just the most frequently played adventures to choose from.
- The energy system is… disappointing. I fully understand that implementing AIs is expensive, but buying energy in a shop is one of the worst microtransactions you can get in a mobile game. Wouldn’t a better system be you can play for free, but only for a specific amount of choices per day until that AI model is locked unless you buy a monthly subscription?
All in all, I’m happy with the game, I’m enjoying my time in it, and there’s only a few things that could be better about it. I’m glad this is getting frequent updates!
Good idea, needs improvement
About the gameplay; the game is fun and the AI seems reliable, however there should definitely be more specific class options, a greater variety of races and also, more specific spells and items. The stats system needs replacement because physical is very unbalanced as it takes the role of dexterity as well. Mental is largely unused as mages use spirit for spell casting.
I think there should also be a personality description, to remind the AI what kind of person you are.
Sometimes my energy is wasted as the AI practically repeats the last text it gave, so it’s better value to describe what you do early before the AI gives options.
Overall this is a fun game for an hour until you run out of energy. To earn 5 stars, please consider the guidance I gave.
Response from developer
This is genuinely useful, thank you for the detail. A few are already on our radar: more free energy options like ads, and reducing the repeated-text turns (usually the lighter AI models — a stronger model in settings helps now). The class/race/spell variety, the stats rebalance, and a personality field are all good calls we're noting. Thanks for taking the time to lay it out.
Game mechanics don’t make sense
My character has a Spirit attribute of 10, but when the game performs a Spirit Check, I’m getting results such as:
- 10 + 4 = 14
- 2 + 6 = 8
- 5 + 5 = 10
My Spirit attribute is still 10, so I don’t understand why different numbers are being used during these Spirit Checks or how my Spirit of 10 is actually being taken into consideration.
This has become especially frustrating because it is causing me to fail important rolls. For example, I recently received 5 + 5 = 10 vs DC 12, resulting in a failure. I have specifically invested my level-up points into Spirit because I want my character to be strong in Spirit-based actions, but when a Spirit Check happens, I cannot tell how my actual Spirit attribute is affecting the result.
I’ve noticed the same confusion with other attributes as well. When I put points into Physical, Mental, Social, Spirit, or Luck, I expect those investments to have a clear and understandable effect when the corresponding attribute is checked.
The biggest issue is that the game does not explain how the displayed attribute number is being used during these rolls. I’m not asking for the game to make every roll successful. Failure is part of the game. However, I should be able to understand why I failed and how the attribute points I’ve invested are affecting my chances.
Please either correct the way attributes are being applied during checks or provide a clear explanation within the game showing exactly how my displayed attribute is being taken into consideration when a roll occurs. Right now, I can see that I have Spirit 10, but when a Spirit Check happens, the numbers shown on the roll do not clearly correspond with that attribute, making character progression feel confusing and unrewarding.
Response from developer
Great, specific feedback, thank you. Here's how it works: each check is a 20-sided die roll (1-20) plus a bonus of half the relevant attribute, so Spirit 10 = +5 on a Spirit check. In "10 + 4," the first number is the random d20 (that's why totals swing so much) and the second is the bonus. You're right that the app doesn't explain this and that half-attribute rounding makes single points feel weak, both things we want to fix. If you're seeing a bonus other than +5 on a true Spirit check, that's worth a look, email neverend@aiapps.games and we'll check your character.
The RPG Experience nobody wants
Hard stop on the game. Hundreds of dollars, or wait a day for your next one turn.
That’s right… every 24 hours, you can submit ONE action and see what happens.
Then enjoy waiting another day to follow up.
This game is fine in concept, but the developers are off their nut if they think this app is worth the insane price they’ve put on it.
I’d bet that this is an LLM grift. This will be gone in 6 months and these devs will have bought jet skis.
Response from developer
The hard-stops and looping usually come from playing on one of the lighter, cheaper AI models, which can struggle to hold a long adventure together. Switching to a stronger model in the settings makes a big difference and keeps the story coherent. It's not meant to be one action a day. You also earn free energy daily and the subscription is optional. Worth another try on a better model.
Decent but has its issues
Response from developer
Really useful, specific feedback — thank you. You've hit some real ones: using items and merchants within an ongoing story, and character levels/attributes shifting outcomes more, are things we want to improve — and a visual map to keep the AI's geography consistent is a great idea we'll pass along. Appreciate you taking the time to detail it.
Interesting idea
Response from developer
Thank you for such detailed feedback — genuinely useful. To set expectations: this is a freeform AI-driven RPG inspired by tabletop fantasy, not official D&D or strict 5e, so it uses a simpler skill-check system rather than the full d20 dice set, and race, class, and attributes flavor how the AI narrates and resolves what you attempt rather than granting fixed ability lists. You can truly try anything and the AI adjudicates it. You're right that character creation should spell out what each choice does in plain language — we'll work on adding clearer descriptors. Thanks for taking the time, and for the accessibility perspective.
1 Complaint
Response from developer
Really appreciate this. You're not the only one asking for a steadier flow of energy, and that's exactly what we're working on — more free ways to earn beyond the daily rewards. Thanks for laying the feedback out so clearly.
Could be amazing but they’re money hungry and made it trash as a result….
Response from developer
Fair feedback, and thanks for the kind words on the game itself. It is free to play — you get energy every day through Daily Rewards without paying, and the subscription is optional for heavier sessions. We hear you on cost and are actively tuning the energy economy so it stretches further.
Fun but needs more to it
Response from developer
Thoughtful feedback — thank you. A better energy system that keeps you playing longer is exactly what we're working on, including more free ways to earn. Appreciate you seeing the potential here.
Bs game like usual
Response from developer
Thanks for giving it a shot. You can keep playing for free with the energy you earn each day through Daily Rewards, and a subscription is optional if you want more in one sitting. More free ways to earn are on the way, too.
Amazing
Enjoy, buuuuuut …
However, I subscribed to the Legend package THINKING it was going to be awesome and I was going to rewarded … and wasn’t! What a let down! Also as I played, there isn’t a leveling system, or progression, or a system where you can check your stats, and you don’t know what spells are available to you…. You just kind of make things up and go on the fly. No energy regeneration, so if I use up my 1500 energy, that’s it, I will have to wait a month (a MONTH) to play again. Sooo yeah … fun time until it isn’t.
Response from developer
Thank you for subscribing, and sorry it didn't match what you expected. You're right that the game is freeform right now rather than a structured leveling/stat system — that openness is the design, but clearer character progression and visibility is real feedback we're taking seriously. On energy, you also earn free daily energy on top of your Legend grant, and we're adding more ways to top up for free. If you'd like us to look at your account, email neverend@aiapps.games — we'd genuinely like to make this right.
Would be good if they actually gave you the energy you pay for
Erasure of all progress.
Response from developer
Sorry about that — progress resetting and losing energy was a real bug, and we've fixed it in a recent update. Please update to the latest version and it shouldn't happen again. If you're still out the energy from that session, email neverend@aiapps.games and we'll credit it back.
Super Cool So Far
While originally fun, lost account due to link with apple
Response from developer
Sorry about the trouble — this sounds like an account-linking issue rather than lost data, and it's something we can look into with you directly. Please email neverend@aiapps.games with the details and the Apple ID you signed in with, and we'll help sort out your character and energy.
Huge potential being wasted here
Response from developer
Thanks — this is a genuinely helpful suggestion, and rewarded ads for energy is something we're actively looking at. Appreciate you taking the time to lay it out, and glad the concept is landing for you.
Pay to play
Response from developer
Thanks for giving it a try. It's actually free to play — you get free energy daily through Daily Rewards, free dice rolls, and bonus energy for inviting friends, with subscriptions optional if you want more. We're also actively tuning the energy economy so it goes further. Hope you'll give it another shot.
