Oniro ARPG User Reviews

Customer Experience

Positive experience76.0% of reviews
Neutral8.0% of reviews
Negative experience16.0% of reviews

~ Based on 225 written reviews from the US App Store.

What users say

Is Oniro ARPG Safe?

Oniro ARPG appears safe based on user ratings. AppsHunter Safety Score for Oniro ARPG is 85/100.

This assessment is based on 217 user ratings, with an App Store average of 4.3/5.

Safety Analysis

81.1% of ratings point to a safe experience
5.5% of ratings suggest some concerns
13.4% of ratings point to a risky experience

~ Based on 217 App Store ratings for Oniro ARPG.

Is Oniro ARPG Legit?

Oniro ARPG appears legitimate, with a few gaps. AppsHunter Legitimacy Score for Oniro ARPG is 63/100.

Based on 63 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Love it!

I’m having so much fun playing this game. Please keep the updates coming!!!!

Пропал аккаунт как гость

Игра супер. Играю на вахте. Но есть нюанс зашел сегодня в игру 26 июля 2026 года. Сбросился аккаунт с персонажем играл как гость. Поддержка помогите с данным вопросом как восстановить свой аккаунт? Могу подробно написать про аккаунт

Играйте, советую всем

Это самая лучшая игра данного жанра и без рекламы, продолжайте также без рекламы, можно было бы сделать более быстрый рост перка, больше камней чтобы выпадало при переработке снаряги

Amazing game!

Very beautiful and well made game! Exact definition of a mobile ARPG! Thank you so much and please keep the updates coming!

Буду дополнять отзыв...

Ставлю 5 звезд авансом! Что хочется улучшить: 1. Разнообразие карты (очень много пещер); 2. Сравнение вещей (чтобы на экране появлялись данные 2 вещей); 3. Возможность сбрасывать распределение навыков (пусть даже платно).
Добавляю... Сделайте оплату покупок не через AppStore, а через сайт. Уверен, это не так сложно.

I'm giving it 5 stars in advance! What I want to improve: 1. The variety of the map (there are a lot of caves); 2. Comparing items (so that the data of two items appears on the screen); 3. The ability to reset the skill distribution (even if it's paid).
Adding... Make purchases through the website instead of the AppStore. I'm sure it's not that difficult.
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Pode melhorar mas é bom.

acabei de chegar na Cripta de Hosenka, onde parece liberar algumas coisas, mas já deu pra ter uma boa noção sobre o jogo.
Se você gosta de Try Hardar em RPG, vá com uma mentalidade que esse jogo será um passa tempo no parque, a partir do nível 10 com a build certa começa a ficar levemente entediante. Fiz ladino com roubo de vida e atualmente minha run se resume em desligar o cérebro, andar pra frente, dar IK em todo mundo e o suposto contraponto de ser frágil é inexistente visto o roubo de vida e o ATK Speed.

Mapas e exploração:
a exploração aqui é nada recompensadora, a maioria dos baús que eu ando abrindo me dão apenas 4 moedas de ouro e pronto. Coisa que boa parte dos inimigos dropam, então tanto faz. Em determinado momento você se cansa de explorar e jogar com vontade e só anda reto matando os inimigos, mas talvez isso seja problema da build forte que deixa os combates sem emoção.

Bosses:
Talvez o jogo seja extremamente longo e eu não saiba mas até o momento (estou lvl 17) não encontrei nenhum tirando o do tutorial. Tem alguns monstros mais fortes com aura em volta que droppam itens melhores (vibe diablo, como outras MUITAS COISAS, MUITAS MESMO), mas nada demais.

História:
Sei que sou de uma Ordem. Não sei o que está acontecendo, não sei quem sou, todos meus companheiros me conhecem melhor que eu.
Não aguento mais seguir uma mulher pra ela falar "finalmente você chegou... bla bla bla bla bla vá para tal local e te encontro la" e ela sumir de novo. Talvez agora na Cripta de Hosenka que parece ser um tipo de base as coisas comecem a ser esclarecidas, mas demora até que algumas horas pra chegar lá se você gosta de liberar o mapa, não que as dungeons não sejam lineares.

Conclusão:
Apesar de tudo, o jogo é bastante divertido no quesito gameplay e itens. Por mais simples que seja a árvore de habilidades é bastante divertido as variações possivels. Acho que deveriam melhorar um pouco a gameplay de ranged, jogar de arco e ter que ficar parado batendo é bem chatinho, seria legal ter algum movimento enquanto atira. É uma ótima recomendação se você gosta de action RPG e quer ficar passando o tempo com algo na temática mas mais casual. Estou com algumas horas de jogo mas nada absurdo, talvez essa review mude bastante depois de um tempo, mas ainda sim, em algumas horas, foi isso que me apresentou. Dá pra ver o carinho que os desenvolvedores tem com as FORTISSIMAS inspirações em Diablo, então é um projeto bem bacana, é bem otimizado e pequeno em tamanho, então isso abre espaço pra melhorar bastante em alguns aspectos sem pesar e continuar bem otimizado.
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Bandit unbalanced

Bandit is unbalanced. Both range and melee weapons are too slow to effectively attack a group. Dying way too often. Constantly having to run away to heal in order to fight.

БЛЕСТЯЩЕ!!!

ВОСХИТИТЕЛЬНО!!! ИСКАЛ ЧТО-ТО ПОДОБНОЕ МЕСЯЦЫ!!!

Отличная игра

Всем рекомендую, докачался до 45го лвл игрой доволен. Качайте не пожалеете

Yuki

That’s why I gave you a one star because y’all need to fix that touchscreen so can people can play different platform like Chromebook computer, and I can click guest so I can create a account, but it will not let me type anything in a box same thing with characters so please fix the problem with it

Good game but…

The inventory is way too small. Having gems, rings, and belts each occupy two inventory slots is just unnecessary and feels frustrating.

Игра затягивает

Игра интересная и можно залипнуть. Но если играешь на десктопе с полностью выключенным звуком, то есть по какой то причине есть скилы(в моем случае «Вращающиеся лезвие») при ударе звук все равно есть. Это очень раздражает. Особенно если параллельно что-то слушаешь

Needs a bit more umph

Hello and thank you for another fun game! I have been an avid player of Anima since you first released it. Absolutely love it. The mechanics, the gear, skills, abilities, the rebirth system, ALL of it. So much going for it. This one, while I realize is still relatively young, lacks quite a bit. The mechanics are improving… however…

Not much going for the dungeon system. Anima has a very robust dungeon system where you can get some amazing rewards for the farming effort. Not so here. For the most part, mindlessly farming the regular game gets the same result: middling equipment stats mixed with a plethora of “ehhh, doesn’t help me at all” boosts and stats. If you happen to get a decent piece, upgrading it costs so many resources that it’s almost not worth the farming effort for red stones or “mineral” resources to accomplish the upgrades.

Abilities… well, a limit of 20. Okay. I can sort of cope with that. The fact the abilities tree basically amounts to the same kind of attack loops despite whatever class you choose sort of makes that not so impressive and the coping gets frustrating. Anima did this part much much better. There was a clear delineation between classes, attributes, skills, and abilities that made creating a build a fun, exciting, and rewarding effort.

The regular game levels seem to be a whole lot less. When I say less, I mean, despite the size of this game download, there doesn’t seem to be much there. I sort of expected a whole world offering me a ton of content and levels. While it did take me longer to get through them because of difficulty, Anima offered so many more - with added difficulty and quests. Take away the difficulty here and overall play time drops drastically because the content lacks a robust level system in terms of locations and quests.

Mist, Shadow, and I don’t remember what the other “replay” option was called, seemed like a great option until I made it there and then I was like 0.o… where’s the “better”? Harder, yes. Way. Better gear? Not so much. Higher level gear but not really “better”. Again, Anima did this far far better. In Anima, your gear progresses to not only higher lever but far superior with the green and red gear. Here I might have a slightly better chance of finding orange “legendary” gear but, really, the box from the wheel gives me better. And, again, the upgrade costs in resources make that a daunting task not much worth the time or farming effort. I have a total mishmash of high level and low level “legendary” orange gear and half the stats and boosts on them are not helpful. Why I have a mishmash just so I can keep the “better” stats and boosts.

Don’t get me wrong, I am not in any way saying this game is not worth playing. I am enjoying it for the most part. I am saying that anyone who has played your previous knock out and is now playing this one, is looking at the comparison as closely as I am and seeing how much better this one could be. Right now I just feel hampered in what my characters could be class wise as well as their skills and capabilities. I am feeling hampered in the dungeon system that offers me no real reason to die over and over for the same middling gear I can get with less effort just endlessly farming the game. I am feeling hampered in the replay system that only offers me a harder option to keep playing but offers a relatively small reason to fight harder for only higher level gear with the same sort of middling stats.

In the comparison, Anima wins hands down. Don’t recreate it here. Just take some of the same concepts and apply them for a fully robust system in this game. For now, it just seems like Anima heavily paired down.

I’ll keep a watch and will happily update from 3 stars to higher as the game improves and, of course, I will keep playing because I like your concepts and old style RPG feel. Reminds me a bit of Diablo :-)

Thanks again and I look forward to future updates!
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이집 잘하넹

넘나 잼있는겜
앞서 나왔던 에니마 랑 살짝 비슷하면서도 훨씬 더 세련되게
게임을 만들었음

Оплата

Игра классная ,но оплату произвести никак (

На одном дыхании

Игра очень интересная, играется легко , для более удобного прохождения читаем внимательно то что хотим прочитать если выбрали мага качаем все по ветке мага , так же если война то прокачиваем война . Старайтесь сразу не прокачивать оружие копите монеты и драгоценные металлы ищем более мощное орудие в стоке а там уже и можно вложить золотых монеток и метал в оружие .
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할만합니다

디아블로 감성을 느낄수 있어요

Нет баланса, в целом норм

Играя на маге/луке пройти игру на изи. На ближниках играть один гемор, защита по сути ничего не дает, особенно если собрать пачку монстров. На финальном боссе одно мучение

Quando?

Quando terá on-line ?

Fix bosses

Good, but cant dodge melee atacks from most bosses. And boss with two knifes is too OP, nerf him pls