Opacha User Reviews

Customer Experience

Positive experience76.8% of reviews
Neutral9.5% of reviews
Negative experience13.7% of reviews

~ Based on 95 written reviews from the US App Store.

What users say

Is Opacha Safe?

Opacha-mda appears mostly safe based on user ratings. AppsHunter Safety Score for Opacha is 78/100.

This assessment is based on 123 user ratings, with an App Store average of 4.0/5.

Safety Analysis

71.1% of ratings point to a safe experience
6.6% of ratings suggest some concerns
22.3% of ratings point to a risky experience

~ Based on 121 App Store ratings for Opacha.

Is Opacha Legit?

Opacha-mda appears to be a legitimate app. AppsHunter Legitimacy Score for Opacha is 85/100.

Based on 85 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

The AI colors are “spoilers” to stop the player.

If you’re on a level with more than one opponent color, one of them will have the sole goal of only opposing the player tying up your resources so that a “favored” color wins, it’s a king-maker, it’ll be like “red isn’t trying to win, it’s making sure blue does.”

Great game

I have been playing this game for at least 5 years. The two best things about this game is #1 it doesn’t track you and #2 it has endless variations in skirmish. I have played most of the games from this developer and I keep coming back to this one. All of the other games are really good too, but this one seems to scratch an itch of simple enough to win but still challenging enough to keep me engaged. Some of the games in skirmish mode are not beatable but if you regenerate once 90% of the time you can beat it. I wish all game developers had this much integrity. Sincerely thank you for making this game.
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Response from developer

Thank you too for the good words :)

It’s Okay

I like the game itself but some levels are beyond unfun like level 35, I just can’t have any chance to get far cuz half the map belongs to someone else, genuinely infuriating at times so good stuff but kinda hate certain things. Try it out it’s free.

Great Game that’s surprisingly addictive

Really nice simple strategy game with a solid concept. And love that it is truly free with no nonsense pay to win. I have all the games from this developer and recommend them to every.

It’s Fun

I’m on campaign level 800+ going strong so I think it’s fair to say I enjoy this game. The game is simple but addictive and because there’s no ads, I can put on some music and just enjoy the game. Best replacement for doomscrolling ever, would recommend.
P.S. play the campaign before calendar, it helps to know how the game is played.
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Response from developer

Thanks for the good review. Please also check out my recent game 'Drevepsina', maybe you'll like it too ;)

Great game

I recently discovered it and I am hooked. Unique compared to other strategy games. The AI can be challenging and I really enjoy playing.

I look forward to other games you’ve made.

Response from developer

Thanks for the good review. I hope that you will also like my other games :)

AI is on a team against you

Updated: the CPU plays by the same restrictions the player has, but the CPUs will always attack the player over another CPU if a decision has to be made.

AI is on a team against you

Even in the levels with 3 other colors, two of the colors “will happily act as the fall guys” pressuring you so you can’t do anything about the third one that ultimately beats you, every time. Also, many of the levels are designed to massively disadvantage the player and give the AI a head start, and I’m not convinced that the AI doesn’t make more “units” a tick or two faster than the player. It’s also not a strategy game, it’s a puzzle game that requires solving each level “the only way it can be solved or you lose” and requires flawless timing doing so, WHILE the UI fights you as much as the enemy does. I beat this game by uninstalling it, and that’s sad to say because I love the other games by this developer. This one is just really unfair and really poorly executed but it is a REALLY great idea. It needs a 2nd version with a 3rd building option like a forge that makes your little number units stronger.. lets be honest this is a clone of Mushroom Wars
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Response from developer

Thanks for the feedback. AI plays by the same rules as human player. Also, it doesn't specifically focus on player, it just attacks everything that can be captured. If you want you can email me (yiotro93@gmail.com) about this game and I will give you few simple hints about how to easily beat most of the levels in game :)

Great game

No ads, no popups, very simple and addicting. I’m on level 801 and still have plenty more to go

Great

Love it, simple great strategy game

Great game and no ads!

The game is absolutely amazing and I play it for around 4 years now. It’s perfect for a quick break and a round usually takes between 2-5 minutes.

Response from developer

Thanks for the good review. Please also check out my newest game 'Pochemeow', maybe you'll like it too ;)

Only one way to win

There is only one method to win in any game mode. And that is to cut the enemy off as soon as possible before it expands its territory. which makes this game monotonous and lackluster.

It would be nice to see a 1v1 game mode.

Лучший таймкиллер!

Пришлось удалить игру, потому что это самый затягивающий таймкиллер из всего, что я играл! Пять часов подряд — и жизнь пройдёт мимо :))

В действительности — классная игра, понятная механика, без излишеств, рекламы и жестких багов. Удивительно, но оказалось когда-то давно я играл в другую игру от этого же разработчика и она тоже была очень затягивающей (antiyoy). Разработчику пожелаю не забрасывать проекты, расширять функционал (например, новые улучшения «звёзд») и найти достойный способ монетизации без ущерба плавному процессу игры.
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Great

Good for people who are into strategy games and I really like that you can create your own map. Would recommend!

4 years…

I can guarantee I have the most hours played in this game. I’ve been addicted… I’ve beat every daily puzzle for the past four years, and then play for at least another 30 minutes (at least) in the skirmish mode. I deleted the app I was feeling guilty for how much time I’ve sunk into this game but I can’t stop. It scratches every itch in my brain.
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Response from developer

Thanks for the good review. Please also check out my newest game 'Drevepsina', maybe you'll like it too ;)

Game needs some work

I just completed every single level of the campaign. I got stuck on a couple levels and left two for me to back later to complete. Overall the game is simple and something I can do to waste time.

But some of the levels are literally copy and paste. I screenshotted quite a few levels after realizing this. Sure they moved the dots around but the set up is exactly the same and you will win every time once you figure it out.

The game is either really easy or a little difficult. But I figured out two strategies that made us so I win any level in one or two attempts.

The AI is horrendous. It doesn’t adapt and uses the same predictable strategy every time. This makes it super easy.
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Response from developer

Thanks for the feedback.

Прошел всю игру

Завершил все задания в кампании и в календаре.👍

Response from developer

Спасибо за отзыв.

Good for short time sinks

For starters let me preface this by saying that I’ve finished all 1500 levels in the campaign so I’m somewhat biased.

It’s a simple game. There are only a few mechanics but they fill their roles well. You have the base planets which balance defense and production/offense. The defensive planets which make shields faster than a single production/offensive focused planet but produce units slower than everything else. And the production focused/offensive planets that make units roughly twice as fast as a normal planets.

Aside from that each map looks to be computer generated. Which means that often you’ll end up with one team having a natural advantage over everyone else. It’s not a bad thing. Having the advantage is fun and fighting against the advantage can add some interesting challenge.

But that’s about it. It’s not complex. It’s good for short gaming sessions of maybe five minutes for each round. But those five minutes will be fairly fun. My suggestion is to play the game at 50% since the AI will have faster reflexes than any human.
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Response from developer

Thanks for the good review. Please also check out my newest game 'Drevepsina', maybe you'll like it too ;)

You’ve Caught Some Essence!

I think you have made some awesome games. I appreciate how simple they are, while maintaining depth of strategy. I adore this game, especially. I like being able to play for three minutes and leave, and I have recently been having fun in the map editor. I’d add that I feel the generosity you’ve extended to players by releasing it ad-free is what makes the world go round’!

What I Enjoy:
- I think Skirmish and Mountains have been high quality additions.
- I’m a huge fan of how many campaign levels there are.
- I love the map awareness, decision-making, and micro-management it forces me to develop.

Some Hot Spots:
- It’s hard to see the AI redirect all their nodes at once, while I have to do it one at a time. I don’t think one at a time is bad, however.
- In the editor, I wish I could delete just a connection, instead of the entire node.
- Nodes at the top and bottom of the screen interact with the buttons, so I have to zoom in, click on the nodes, then zoom back out to play.

Wishes:
- A node that can be destroyed.
- A node that can send units to any other node.
- Custom map dimensions in the editor.
- Custom mountain sizes (the slider is already there!).
- I can drag to aim a node and I can drag to move the screen, but dragging doesn’t do anything else. For instance, what would it feel like to be able to select multiple nodes by drawing/dragging a circle around them? I can imagine being able to upgrade them like this, or control their flow.

Thank you, again. I find it hard to hear feedback on my projects, so I hope you can find some inspiration in my words.

I look forward to your future!
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Response from developer

Thanks for the good review and for your kind words :) > It’s hard to see the AI redirect all their nodes at once, while I have to do it one at a time. I don’t think one at a time is bad, however. Yeah, it probably may seem like an unfair play from AI. I could add a slight delay between redirections but it would make the code more complex and I don't feel like this problem is worth it. AI can do multiple things at once but human player can still easily outsmart AI with right tactics. > - In the editor, I wish I could delete just a connection, instead of the entire node. You can do that. Just drag your finger from one node to another in 'deletion' touch mode. > - I can drag to aim a node and I can drag to move the screen, but dragging doesn’t do anything else. For instance, what would it feel like to be able to select multiple nodes by drawing/dragging a circle around them? I can imagine being able to upgrade them like this, or control their flow. Some players were already annoyed that dragging does two different things (sometimes you can accidentally drag a camera instead of redirecting your planet and it feels bad), so adding third option would probably make it even worse :) > Thank you, again. You're welcome :)

Затянуло😉

Интересная игра👍

Response from developer

Спасибо за отзыв.