Incroyable
On dirait vraiment Fire emblème, dommage que pour l’instant cela ne sois pas adapté en français mais sinon super jeu ! J’attends le 4 avec impatience
Engaging, challenging and fun!
You can tell that a lot of thought went into the game, and I really love some of the special touches like selections you make in the beginning that determine who your character ends up being. My two suggestions have already been raised by others - (1) healers are helpful but it’d be great if they could also attack in some way so you can keep them leveling with the team. (2) Would love to better understand the difference between the different spells, like which spells are better for what? Are some enemies weak to fire but resist ice? I can’t tell other than the weight.
Thank you for making these games!
Thank you for making these games!
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Response from developer
Thanks a lot TKStrobe! I remember choosing not to give attack options to healers to create some tactical vulnerability to players and also making smart enemies prioritize attacking them lol. It could have been the simplicity of item system where eligibility was just the class. Weapon triangle exists for magics: elemental > light > dark > elemental which is about 30% advantage. There are special skills you can learn e.g. Fire Mage that makes your fire spells stronger, and I believe I removed any penalty for using other magic types. I appreciate your kind words!
Amazing
Really, really fun game. Can’t stress enough how amazing this trilogy has been for me.
Response from developer
Awesome! Thank you very much Bob! I'm glad you're enjoying the game.
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I needs it please, love the game concept I still like playing the older fire emblem games. Just don’t like the pay to win
Response from developer
Lol it seems I can't working on games as my top two hobbies!
Great game with major place for improvement
This is a great game for anyone who is fan of fire emblem, but I found one major place for improvement: The probability in this game is just horrible I don’t know what library you guys use in your code but for both stats growth and hit rate a lot of times it’s so frustrating to see no stat growth in 3 consecutive upgrade or no hit for a hit rate of 60%, this is why I hope you can add the load option inside the game menu because I need to keep reload game to get better stats during upgrade. I guess you guys probably want to add more randomness to the game but let‘s be honest no modern game does this nowadays and why not just change to make stats growth configurable to let players control the path?
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