Pipa: Barrel Puzzle

Pipa: Barrel Puzzle

Push barrels. Never pull

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Free
In-App Purchases

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Released
October 14, 2026
Updated
October 14, 2026

Features

Pipa: Barrel Puzzle screenshot #1 for iPhone
Pipa: Barrel Puzzle screenshot #2 for iPhone
Pipa: Barrel Puzzle screenshot #3 for iPhone
Pipa: Barrel Puzzle screenshot #4 for iPhone
Pipa: Barrel Puzzle screenshot #5 for iPhone
Pipa: Barrel Puzzle screenshot #6 for iPhone
Pipa: Barrel Puzzle screenshot #7 for iPhone
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About

Walk into a barrel and it rolls one square ahead. Get every barrel onto a cellar mark. You can push — you can never pull. That's the whole rule. Pipa spends 300 levels finding out how far it goes. TEN CHAPTERS, TEN PLACES Every chapter is a real square in Lisbon or Porto, and each adds one idea — opening on a level that teaches it with almost nothing else on the board, then mixing it with everything you already know. Every level is named for a real street nearby, from Beco da Corvinha to Rua da Rosa. • Rossio — the square, and the classic art of pushing • Ribeira — wet stone: a barrel slides until something stops it • Alfama — holes in the street, paved over with a spare barrel • Chiado — order and parking: fill the far marks first • Bairro Alto — one-way streets, for Pedro and the barrels alike • Gaia — pilaretes that sink while every scale holds a barrel • Santa Justa — lifts: in at one, out at its twin • Adega — tinto and branco, each wine to its own mark • Mouraria and Douro — everything together, and the long ones PAR IS THE TRUE MINIMUM Every level was solved by an exhaustive search, and its par is the fewest pushes that can finish it — proved, not estimated. All 300 are replayed and checked again before every build, so no level is impossible and no par is a guess. Match par without a hint and you earn the wax seal. FAIR BY DESIGN Undo is free and unlimited. Solve fifteen levels of a chapter and the next one opens, so one hard level never walls off the rest of the game. You start with ten hints — each shows the next push, and Pedro can walk over and make it — and a clean solve at par hands one back, so the careful player never has to buy more. TRY EVERY CHAPTER, BUY ONCE Rossio and Ribeira are free, 60 levels — and so are the first two levels of every other chapter, so you can see every idea before you pay. One purchase opens the whole game on all your devices, with Family Sharing. No subscription, no ads. LISBON, BY DAYLIGHT AND LAMPLIGHT The board is a little 3D square you can turn and pinch: calçada laid in waves and flowers, geraniums and cats on the walls, iron street lamps on every corner. Each chapter has its hour, from early morning in Rossio to sunset over the Douro — and with your device in Dark mode, every level is played at night under the lamps. MADE TO FEEL RIGHT • Hold a direction and Pedro keeps walking; quick taps join into one smooth stride. • Footsteps, rolling barrels and the clunk of a scale are synthesised as you play — your music keeps playing. • Play in portrait or landscape, with bigger controls on iPad, or with a keyboard. YOURS, EVERYWHERE Progress and hints sync through your own iCloud. Twelve Game Center achievements, strictly opt-in. Twelve languages, all of it translated. PRIVATE BY DESIGN No ads, no accounts, no analytics, no tracking. Pipa collects nothing — your progress lives on your device and in your own iCloud, nowhere else.
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What's New in Pipa

1.0

October 14, 2026

2

Subscriptions & In-App Purchases

$0.99

10 Hints

Each one shows the next push.

Developer apps