Illegible fonts + anti-experiments = puzzling misstep
I love Conceptis games, but this one aimed for kids and pay-to-play mechanics is a solid FAILURE for this previously-great company. Unfortunately like others have said, penalizing your target audience for experimentation and/or not “picture-perfect hand-eye coordination” means your kids (and we adults) will put this game down quicker than you can say, “I’ll go back to their similar and MUCH MORE FORGIVING titles of Pic-a-Pix or Link-a-Pix. Even the skinny-line block-style fonts will have anyone on their 5” screen-size phones ready to trash this game because you can’t tell if any illegible numeral is a 2, 3, 4, a question-mark, or a currency symbol. And yet thus really shouldn’t surprise me because font readability has been a continual oversight for years, such as “Sum Sudoku” has 3-pixel-high numbers, or “Link-a-Pix” often having tiny yellow numbers against a white background. And all of this leads to the common thread here that ANY mistakes by the player equates to lower score, running out of times/moves, and eventually costing real money because of THIS 1 APP’s focus to make money not upon friendly appeal and good design, but rather punishment via their own unrealistic expectations upon an imperfect gamer. My message to Conceptis is to stick to brain-games and making profit by sticking to good puzzles, rather than wade into the greed-stained depths of loot-boxes & micro-transactions.😓
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LOVE it but
I agree that the owl is totally annoying but mostly I want to know WHEN WILL THERE BE MORE LEVELS??? Thank you
Gets challenging
I know others struggled with this being so different to other Conceptis games, and as someone who has them all I understand. However, after a couple of level groups it does start to get really challenging. Especially if you’re someone who likes to 3-star everything.
I quite liked the timer mechanic that meant you effectively couldn’t make any mistake to get full points.
I didn’t find the colours etc distracting, and the daily rewards gave more than enough to be able to complete it. It did end up a little same-y, but ultimately misrepresented in the other reviews.
I quite liked the timer mechanic that meant you effectively couldn’t make any mistake to get full points.
I didn’t find the colours etc distracting, and the daily rewards gave more than enough to be able to complete it. It did end up a little same-y, but ultimately misrepresented in the other reviews.
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Simplified Block-a-Pix, annoying sounds and animations
Perhaps this is the developer’s first foray into the children’s market, so I am not the target audience. but it looks and plays nothing like any other Conceptis game.
The idea of solving just a small chunk of the picture over 20 or 30 “rounds” is interesting, but ultimately too easy. Maybe it gets harder later on, but I gave up after completing the second “painting”.
I also did not like all the animation between rounds. It took longer to display the animation and changes to score, than it did for me to solve the chunk. There are options to turn off sound effects and music, but you still have to sit through the animations. After the first dozen or so times, the animation has outstayed its welcome.
I don’t really know what the developer is going for in this implementation, but I prefer the thoughtful relaxing games they are already known for, versus games with goofy animation and sound effects, where you are penalized for making a mistake or running out of time.
I love Conceptis’s other games, but this one is a “delete app”.
The idea of solving just a small chunk of the picture over 20 or 30 “rounds” is interesting, but ultimately too easy. Maybe it gets harder later on, but I gave up after completing the second “painting”.
I also did not like all the animation between rounds. It took longer to display the animation and changes to score, than it did for me to solve the chunk. There are options to turn off sound effects and music, but you still have to sit through the animations. After the first dozen or so times, the animation has outstayed its welcome.
I don’t really know what the developer is going for in this implementation, but I prefer the thoughtful relaxing games they are already known for, versus games with goofy animation and sound effects, where you are penalized for making a mistake or running out of time.
I love Conceptis’s other games, but this one is a “delete app”.
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Rude owl
i really want to enjoy the game but the owl keeps judging me while I play






