Exactly as advertised
First, very fun. It's great. There's a few minor issues here and there, and one big issue at the end of the list.
- the log in the arena (the one at the top-right, not the in-fight one) doesn't work.
- items visually disappear from inventory when you upgrade them (but reappear after clicking to another page and back).
- there are no tooltips for most things.
- defenses don't seem to work well. Maybe this is just a skill issue, but I actually tested this in the tower (at tower lvl 20) by: resetting all my points; maxing out my basic defense; maxing out one relevant element's defense; and the spellcaster was still nearly one shotting me every time. This appears to be explicitly an issue with fighting spellcasters, as I'm annihilating everything else. Like I said, maybe a skill issue and I just don't understand how the game works, but, if that's the case and I'm twenty hours in, then there's definitely a distinct lack of in-game information causing my confusion.
- My single biggest gripe: Level requirements. What a let down. Level requirements are (in every single game they have ever been in) nothing but an artificial progression brake — basically a crutch for developers who didn't feel like actually solving whatever pacing problem they percieve. This equates to forced-grinding, and it is not rewarding. If I made good choices and was able to make a powerful thing early, there is no greater gaming slap-in-the-face than being arbitrarily told I have to wait to use something I earned. Managed to grind for all those materials for that epic sword? "Too bad, you're 30 levels early..." <- Infuriating. Everything else is a minor issue, but this one might be the reason I put the game down and don't come back to it.
- the log in the arena (the one at the top-right, not the in-fight one) doesn't work.
- items visually disappear from inventory when you upgrade them (but reappear after clicking to another page and back).
- there are no tooltips for most things.
- defenses don't seem to work well. Maybe this is just a skill issue, but I actually tested this in the tower (at tower lvl 20) by: resetting all my points; maxing out my basic defense; maxing out one relevant element's defense; and the spellcaster was still nearly one shotting me every time. This appears to be explicitly an issue with fighting spellcasters, as I'm annihilating everything else. Like I said, maybe a skill issue and I just don't understand how the game works, but, if that's the case and I'm twenty hours in, then there's definitely a distinct lack of in-game information causing my confusion.
- My single biggest gripe: Level requirements. What a let down. Level requirements are (in every single game they have ever been in) nothing but an artificial progression brake — basically a crutch for developers who didn't feel like actually solving whatever pacing problem they percieve. This equates to forced-grinding, and it is not rewarding. If I made good choices and was able to make a powerful thing early, there is no greater gaming slap-in-the-face than being arbitrarily told I have to wait to use something I earned. Managed to grind for all those materials for that epic sword? "Too bad, you're 30 levels early..." <- Infuriating. Everything else is a minor issue, but this one might be the reason I put the game down and don't come back to it.
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Eh
Fun game. Downside: crashes a lot. Not sure if it is still in beta or not
Awesome
I enjoy the game, the crafting system, random loot chance and stats upgrade system are all amazing. Play it, enjoy it.
Exactly what it says
This game is built perfectly as far as simple goes.
No ads, no pushy micro transactions.
You can genuinely pop in for ten minutes or step for hours. Pacing is good so far. The grind is satisfying, respects your time, and in fact encourages time away from the game.
No ads, no pushy micro transactions.
You can genuinely pop in for ten minutes or step for hours. Pacing is good so far. The grind is satisfying, respects your time, and in fact encourages time away from the game.
Great game
I'm really enjoying this, please fix mining sound, every time hitting my ears






