Pixel Odyssey vs Doomfields
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel Odyssey
This portrait-mode MMORPG offers a fair play experience with no ads or pay-to-win mechanics. Engage in turn-based combat, explore a pixel-art world, trade with players, and compete in PvP arenas. Customize your character and play at your own pace, anytime, anywhere.
- Portrait mode, one-handed play
- Turn-based combat
- Real player economy
- PvP Coliseum
- Endless Tower challenges
- Customizable character skins
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There's no button to buy power. There never will be. Everything you're carrying, you earned — and everyone can tell. A real MMORPG you can play while the show is on: combat resolves on its own, nothing is timed, and it waits for you when you put it down. You start with a stick. Months later you're selling rare gear on a player-driven market where every price was set by a person, not a shop — and caring far more than you expected to. No ads. No pay-to-win. An optional subscription adds convenience, never power. Built and updated by one developer, with a small community that's kind to new players. EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Doomfields
Embark on a roguelike auto battler adventure. Lead a team of heroes through procedurally generated dungeons, facing enemies and collecting treasures. Strategize your way through tactical combat with randomized items.
- Roguelite auto battler gameplay
- Procedurally generated dungeons
- Tactical combat
- Randomized items
- Hero team management
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Get ready for an epic adventure in an auto battler roguelike game! In this game, you'll lead a team of heroes on a journey through procedurally generated dungeons filled with dangerous enemies and valuable treasures. With a unique combination of tactical combat and randomized items, you'll need to strategize your way through each encounter
Screenshots
Verdict
The clearest difference is update cadence: Doomfields at every 6 days against Pixel Odyssey's every 3 weeks. Doomfields also leads on review sentiment (79% vs 69%). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pixel Odyssey sells 7 in-app purchases, starting at $4.99 per month and Doomfields sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.4 for Pixel Odyssey against 4.3 for Doomfields. Both are backed by a comparable volume of ratings — 163 and 208 respectively. Written reviews are what separate them: 69% of Pixel Odyssey's written reviews are positive against 79% of Doomfields's.
Pixel Odyssey ships an update every 3 weeks, Doomfields every 6 days. The most recent releases landed on October 21, 2026 and October 20, 2026 respectively.
| Parameter | Pixel Odyssey | Doomfields |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (163 ratings) — better | 4.3 (208 ratings) |
| Positive reviews | 69.4% of reviews | 78.6% of reviews — better |
| Number of ratings | 163 | 208 — better |
| Update frequency | Every 3 weeks | Every 6 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone | iPhone, iPod — better |
| Requires iOS | 16.4 | 15.0 — better |
| Further details — not scored | ||
| Size | 100 MB | 163 MB |
| Age rating | 12+ | 12+ |
| Developer | Lino Iten | Kacper Jankowski |
Customer experience
Pixel Odyssey
Doomfields
User reviews
Pixel Odyssey
From 163 App Store ratingsWhat we love
- 👍 Non-pay-to-win
- 👍 Play at your own pace
- 👍 Active development and responsive dev
- 👍 Cool small community
- 👍 Good time killer
Room to improve
- 🐛 Buggy game
- 🐛 Limited energy/steps
- 🐛 Slow step regeneration
- 🐛 End game content lacking
- 🐛 Annoying account setup
Doomfields
From 208 App Store ratingsWhat we love
- 👍 Great gameplay and depth
- 🚀 Fantastic mobile rogue-like experience
- 💡 Innovative design and mechanics
- 👍 Responsive and communicative developer
- 👍 Minimal ads, fair monetization
Room to improve
- 🐛 Bugs causing lost progress
- 🔍 Unclear mechanics and systems
- 🔍 Disruptive ad placement
- 🔍 Expensive ad removal option
Bugs and requests
Pixel Odyssey
Reported bugs
79 issues- Items and steps disappear
- Crafting not working
- Tower/PVP infinite enemy health
- Spells become closed
- Crafting bugs out
Show 74 moreShow fewer
- Notification something wrong with crafting
- Enemies health bars disappear
- Spells delete themselves
- Player market bugs out
- User interface menus are wonky
- Critical features not functioning consistently
- Daily reward glitchy
- Daily mine task gives error
- Player market unresponsive
- Cheaters and hackers
- Food consumed but steps didn't register
- Market list button covered by keyboard on iOS
- Game crashing on startup
- Item names don't fit on top of the screen
- Mass crafting not working
- Materials gone after mass crafting attempt
- Cannot touch inventory after selling item
- Skills perk points reset
- UI bugs where cannot click things or numbers don't match up
- Items collected not going to inventory
- Losing steps when items not going to inventory
- Error window appears when updating inventory or re-entering game
- Cannot gain or use anything from inventory
- Lost steps and items due to inventory bug
- Progress halted due to inventory bug
- Items picked up not registering
- Frequent infinite loading spinners
- Cannot open chests or buy from merchants due to connection issues
- Unlocking purchased skin didn't work and it's gone
- Nerfed tower XP
- Confusing obol window shapes
- Daily reward not received
- Cannot click or close daily reward easily
- When trying to buy something on player market nothing happens
- Market page becomes unresponsive
- Steps didn’t register after consuming food
- Cheaters and hackers are everywhere
- Keyboard covers list button on iOS market
- Game keeps crashing on start up
- Item names don't fit on top of the screen on iPhone SE
- Mass crafting 30 iron ingots resulted in nothing
- Materials gone and none made after mass crafting attempt
- Cannot touch inventory after selling item
- Perk points reset for skills
- UI bugs where cannot click things or numbers don't match up
- All collected items disappeared
- Bags become empty after each game restart
- Crafting button greyed out
- Steps not registering after consuming food
- Steps lost when items not going to inventory
- Error window appears when updating inventory or re-entering game
- Cannot gain or use anything from inventory
- Lost steps and items due to inventory bug
- Progress halted due to inventory bug
- Items picked up not registering
- Frequent infinite loading spinners
- Cannot open chests or buy from merchants due to connection issues
- Unlocking purchased skin didn't work and it's gone
- Nerfed tower XP
- Confusing obol window shapes
- Daily reward not received
- Cannot click or close daily reward easily
- When trying to buy something on player market nothing happens
- Market page becomes unresponsive
- Steps didn’t register after consuming food
- Cheaters and hackers are everywhere
- Keyboard covers list button on iOS market
- Game keeps crashing on start up
- Item names don't fit on top of the screen on iPhone SE
- Mass crafting 30 iron ingots resulted in nothing
- Materials gone and none made after mass crafting attempt
- Cannot touch inventory after selling item
- Perk points reset for skills
- UI bugs where cannot click things or numbers don't match up
Requested features
16 requests- Russian language support
- More things to do
- More challenges
- Smithing addition
- More content in the future
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- Dark mode option
- Chat as a main button
- Show item source on click
- Show zone drops on click
- Add Chinese language support
- Make the game more idle
- Fix keyboard covering market list button on iOS
- Add ability to remove or replace obols without replacing them with others
- More guides on where things are and how they work
- Make step regeneration faster
- Make it known that you can craft more than one item at a time
Doomfields
Reported bugs
3 issues- Inability to close ads after they finish
- Purchases not going through correctly
- Continue button not working after returning to the game
Requested features
4 requests- Add auto-save or resume functionality
- Improve map readability and navigation
- Provide more feedback and information during combat
- Allow upgrading of shields with armor scrolls
In-app purchases
Pixel Odyssey
- Noble Knight$4.991 Month
- Handful of Diamonds$0.99
- Pouch of Diamonds$2.99
- Pouches of Diamonds$9.99
Show 3 moreShow fewer
- Chest of Diamonds$24.99
- Overloaded Chest of Diamonds$49.99
- Barrel of Diamonds$99.99
Doomfields
- 100 Doom coins$0.99
- 600 Doom coins$5.99
- 1400 Doom coins$9.99
Show 2 moreShow fewer
- 3200 Doom coins$17.99
- 7500 Doom coins$34.99








