Doomfields vs All Who Wander
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Doomfields
Embark on a roguelike auto battler adventure. Lead a team of heroes through procedurally generated dungeons, facing enemies and collecting treasures. Strategize your way through tactical combat with randomized items.
- Roguelite auto battler gameplay
- Procedurally generated dungeons
- Tactical combat
- Randomized items
- Hero team management
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Get ready for an epic adventure in an auto battler roguelike game! In this game, you'll lead a team of heroes on a journey through procedurally generated dungeons filled with dangerous enemies and valuable treasures. With a unique combination of tactical combat and randomized items, you'll need to strategize your way through each encounter
All Who Wander
Embark on a challenging turn-based roguelike adventure with procedurally generated levels and true permadeath. Explore diverse biomes, craft unique characters with over 100 abilities, and recruit companions to survive an unforgiving fantasy world. The full game is included, with additional content unlockable via a one-time purchase.
- Procedurally generated levels
- True permadeath
- 10 unique character classes
- 100+ abilities
- Recruit companions
- 12 diverse biomes
- Offline play
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All Who Wander is a turn-based traditional roguelike RPG where every game is a different adventure, inspired by dungeon crawlers such as Pixel Dungeon. Choose from 15 character classes and combine abilities across 10 skill trees to create a unique build every run. Journey through 30 procedurally generated levels from blinding deserts to frozen caverns, and explore a dynamic world that burns, freezes, grows, and shatters. Master tactical combat, recruit companions, and discover enchanted items. In classic roguelike fashion, be prepared for hardcore gameplay, permadeath, and no meta-progression. Learn from each death to perfect your strategy and eventually achieve victory! Every run is different. Every decision matters. Full 30-level adventure included, with 3 character classes and 1 boss. Unlock 12 additional classes and 5 more bosses with a one-time purchase. No ads. No microtransactions. Play offline. ◆ Craft Your Character Experiment with 15 character classes, each offering distinct playstyles. With no class restrictions, any character can learn any skill or equip any item. Discover ability synergies across 10 skill trees to create powerful builds, such as a warrior illusionist or shaman ranger. Go solo or lead a party of companions to survive the dangers ahead. ◆ Explore a Vast World Dive into a 3D, hex-grid world filled with scorching deserts, noxious swamps, and gloomy dungeons, each with hazards and secrets to uncover. Visit guilds to learn new skills and taverns to recruit companions. Use your surroundings to your advantage. Take cover in tall grass and avoid sand dunes that slow your movement. Be prepared for hostile storms and curses, forcing you to adapt your strategy. ◆ A New Experience Every Game • 12 biomes • 15 character classes • 70+ monsters and 6 bosses • 100+ abilities to learn • 200+ items to discover • 100+ traps, treasures, and buildings to interact with ◆ A Traditional Roguelike • Turn-based tactical combat • Procedural generation • Permadeath (except for Casual/Adventure modes) • No meta-progression • Hardcore gameplay • Single-player, offline RPG All Who Wander is a solo indie project, with regular updates for new features and content. Join the community and share your feedback on the Discord: https://discord.gg/Yy6vKRYdDr Rated 13+ by the Indonesia Game Rating System (IGRS).
Screenshots
Verdict
The clearest difference is rating: All Who Wander at 4.7 against Doomfields's 4.3. All Who Wander also leads on iOS requirement (13.0 vs 15.0). Doomfields's advantage is update cadence (every 6 days vs every 4 weeks). On price, review sentiment, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Doomfields sells 5 one-off in-app purchases and All Who Wander sells 7 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
All Who Wander holds the better App Store score, 4.7 against 4.3. Both are backed by a comparable volume of ratings — 208 and 250 respectively. Written reviews point the same way: 79% of Doomfields's written reviews are positive against 86% of All Who Wander's.
Doomfields ships an update every 6 days, All Who Wander every 4 weeks. The most recent releases landed on October 27, 2026 and October 28, 2026 respectively.
| Parameter | Doomfields | All Who Wander |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (208 ratings) | 4.7 (250 ratings) — better |
| Positive reviews | 78.6% of reviews | 85.9% of reviews — better |
| Number of ratings | 208 | 250 — better |
| Update frequency | Every 6 days — better | Every 4 weeks |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.0 | 13.0 — better |
| Further details — not scored | ||
| Size | 163 MB | 140 MB |
| Age rating | 12+ | 12+ |
| Developer | Kacper Jankowski | Michael Weil |
Customer experience
Doomfields
All Who Wander
User reviews
Doomfields
From 208 App Store ratingsWhat we love
- 👍 Great gameplay and depth
- 🚀 Fantastic mobile rogue-like experience
- 💡 Innovative design and mechanics
- 👍 Responsive and communicative developer
- 👍 Minimal ads, fair monetization
Room to improve
- 🐛 Bugs causing lost progress
- 🔍 Unclear mechanics and systems
- 🔍 Disruptive ad placement
- 🔍 Expensive ad removal option
All Who Wander
From 250 App Store ratingsWhat we love
- 🎮 Fun game with great challenge
- 👍 Well-executed and enjoyable combat system
- 🎨 Fitting fantasy-themed music and atmosphere
Room to improve
- 🤔 Difficulty scaling not well-balanced with player progression
- 🌐 Lack of story and interactive elements to enhance atmosphere
- 📚 Repetitive quest structure and limited character progression
Bugs and requests
Doomfields
Reported bugs
3 issues- Inability to close ads after they finish
- Purchases not going through correctly
- Continue button not working after returning to the game
Requested features
4 requests- Add auto-save or resume functionality
- Improve map readability and navigation
- Provide more feedback and information during combat
- Allow upgrading of shields with armor scrolls
All Who Wander
Reported bugs
2 issues- Occasional crashes or performance issues
- Lack of cloud sync support to continue progress on different devices
Requested features
4 requests- Allow followers to level up and equip gear
- Introduce more quest types beyond just boss battles
- Implement a persistent character that can be used across all quests
- Expand on the story, characters, and interactive elements
In-app purchases
Doomfields
- 100 Doom coins$0.99
- 600 Doom coins$5.99
- 1400 Doom coins$9.99
Show 2 moreShow fewer
- 3200 Doom coins$17.99
- 7500 Doom coins$34.99
All Who Wander
- Unlock Tinkerer Class$0.99
- Unlock Pugilist Class$0.99
- Unlock Paladin Class$0.99
Show 4 moreShow fewer
- Unlock Warlock Class$0.99
- Unlock Bard Class$0.99
- Support The Dev$0.99
- Unlock Full Game$6.99









