Re vs Pixel Odyssey
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Re
Experience a nostalgic, top-down solo RPG reminiscent of classic MMOs. Level up, reincarnate, collect ingredients, upgrade gear, and recruit pets to build your character. Enjoy a deep system with simple controls for a laid-back gaming experience.
- Leveling and Reincarnation
- Stat Point Assignment
- Ingredient Collection
- Equipment Upgrading
- Pet Recruitment (including bosses)
- Arena Battles
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Re:END is a laid-back, top-down solo-mode RPG, that feels like those great MMOs from the good old days, RE:END features simple smartphone controls and an in-depth system with leveling, reincarnation, pets, equipment upgrades, an arena, ingredients, and more! Experience an RPG with all the elements that made MMORPGs from the good old days (late 2000s) so great, right from your smartphone. ▼Leveling and Reincarnation What would an MMO be without leveling! Nothing beats the feeling of overcoming adversity, discovering new and better ways to farm exp, and growing stronger with each level. Assign stat points each time you level up, respec and reincarnate. Grow stronger, and build your character your way. ▼Collecting Ingredients and Upgrading Weapons Collect ingredients to improve your equipment by defeating powerful monsters and fishing. Fight stronger monsters, face new challenges and prepare for the next power spike! ▼Pets All enemies can join you, even bosses (some arena monsters are off limits)! There can be as little as a 0.3% chance that some enemies will join you when defeated. The odds may be slim, but that feeling of payoff when it happens is incredible!
Pixel Odyssey
This portrait-mode MMORPG offers a fair play experience with no ads or pay-to-win mechanics. Engage in turn-based combat, explore a pixel-art world, trade with players, and compete in PvP arenas. Customize your character and play at your own pace, anytime, anywhere.
- Portrait mode, one-handed play
- Turn-based combat
- Real player economy
- PvP Coliseum
- Endless Tower challenges
- Customizable character skins
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There's no button to buy power. There never will be. Everything you're carrying, you earned — and everyone can tell. A real MMORPG you can play while the show is on: combat resolves on its own, nothing is timed, and it waits for you when you put it down. You start with a stick. Months later you're selling rare gear on a player-driven market where every price was set by a person, not a shop — and caring far more than you expected to. No ads. No pay-to-win. An optional subscription adds convenience, never power. Built and updated by one developer, with a small community that's kind to new players. EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is ads: Pixel Odyssey at none against Re's shown. Re's advantage is rating (4.7 vs 4.4) and review sentiment (82% vs 69%). On price, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Re sells 6 one-off in-app purchases and Pixel Odyssey sells 7 in-app purchases, starting at $4.99 per month. Whichever you choose, the download price is not the number that matters.
Re holds the better App Store score, 4.7 against 4.4. Both are backed by a comparable volume of ratings — 513 and 167 respectively. Written reviews point the same way: 82% of Re's written reviews are positive against 69% of Pixel Odyssey's.
Re ships an update every 10 days, Pixel Odyssey every 3 weeks. The most recent releases landed on October 30, 2026 and November 8, 2026 respectively.
| Parameter | Re | Pixel Odyssey |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (513 ratings) — better | 4.4 (167 ratings) |
| Positive reviews | 82.4% of reviews — better | 69.4% of reviews |
| Number of ratings | 513 — better | 167 |
| Update frequency | Every 10 days — better | Every 3 weeks |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 12.0 — better | 16.4 |
| Further details — not scored | ||
| Size | 232 MB | 96 MB |
| Age rating | 12+ | 12+ |
| Developer | PONIX LLC | Lino Iten |
Customer experience
Re
Pixel Odyssey
User reviews
Re
From 513 App Store ratingsWhat we love
- 👍 Unique leveling system
- 👍 Engaging pet systems
- 👍 Endless progression
- 👍 Simple yet fun gameplay
- 👍 Retro-style graphics
Room to improve
- 🐛 Lost progress/data issues
- 🐛 Unclear progression and lack of direction
- 🔒 Difficulty contacting developer
- 🔒 Unavailable features in global version
- 🔋 Grindy gameplay can be tedious
Pixel Odyssey
From 167 App Store ratingsWhat we love
- 👍 Non-pay-to-win
- 👍 Play at your own pace
- 👍 Active development and responsive dev
- 👍 Cool small community
- 👍 Good time killer
Room to improve
- 🐛 Buggy game
- 🐛 Limited energy/steps
- 🐛 Slow step regeneration
- 🐛 End game content lacking
- 🐛 Annoying account setup
Bugs and requests
Re
Reported bugs
4 issues- Golem boss not respawning properly
- Upgrade materials not working as intended
- Permanent loading screen issue
- Inconsistent drop rates for certain items
Requested features
5 requests- Add map or guide to help progression
- Implement save/load system
- Provide option to remove ads
- Allow customization of pet formation while adventuring
- Add ability to contact developer for support
Pixel Odyssey
Reported bugs
79 issues- Items and steps disappear
- Crafting not working
- Tower/PVP infinite enemy health
- Spells become closed
- Crafting bugs out
Show 74 moreShow fewer
- Notification something wrong with crafting
- Enemies health bars disappear
- Spells delete themselves
- Player market bugs out
- User interface menus are wonky
- Critical features not functioning consistently
- Daily reward glitchy
- Daily mine task gives error
- Player market unresponsive
- Cheaters and hackers
- Food consumed but steps didn't register
- Market list button covered by keyboard on iOS
- Game crashing on startup
- Item names don't fit on top of the screen
- Mass crafting not working
- Materials gone after mass crafting attempt
- Cannot touch inventory after selling item
- Skills perk points reset
- UI bugs where cannot click things or numbers don't match up
- Items collected not going to inventory
- Losing steps when items not going to inventory
- Error window appears when updating inventory or re-entering game
- Cannot gain or use anything from inventory
- Lost steps and items due to inventory bug
- Progress halted due to inventory bug
- Items picked up not registering
- Frequent infinite loading spinners
- Cannot open chests or buy from merchants due to connection issues
- Unlocking purchased skin didn't work and it's gone
- Nerfed tower XP
- Confusing obol window shapes
- Daily reward not received
- Cannot click or close daily reward easily
- When trying to buy something on player market nothing happens
- Market page becomes unresponsive
- Steps didn’t register after consuming food
- Cheaters and hackers are everywhere
- Keyboard covers list button on iOS market
- Game keeps crashing on start up
- Item names don't fit on top of the screen on iPhone SE
- Mass crafting 30 iron ingots resulted in nothing
- Materials gone and none made after mass crafting attempt
- Cannot touch inventory after selling item
- Perk points reset for skills
- UI bugs where cannot click things or numbers don't match up
- All collected items disappeared
- Bags become empty after each game restart
- Crafting button greyed out
- Steps not registering after consuming food
- Steps lost when items not going to inventory
- Error window appears when updating inventory or re-entering game
- Cannot gain or use anything from inventory
- Lost steps and items due to inventory bug
- Progress halted due to inventory bug
- Items picked up not registering
- Frequent infinite loading spinners
- Cannot open chests or buy from merchants due to connection issues
- Unlocking purchased skin didn't work and it's gone
- Nerfed tower XP
- Confusing obol window shapes
- Daily reward not received
- Cannot click or close daily reward easily
- When trying to buy something on player market nothing happens
- Market page becomes unresponsive
- Steps didn’t register after consuming food
- Cheaters and hackers are everywhere
- Keyboard covers list button on iOS market
- Game keeps crashing on start up
- Item names don't fit on top of the screen on iPhone SE
- Mass crafting 30 iron ingots resulted in nothing
- Materials gone and none made after mass crafting attempt
- Cannot touch inventory after selling item
- Perk points reset for skills
- UI bugs where cannot click things or numbers don't match up
Requested features
16 requests- Russian language support
- More things to do
- More challenges
- Smithing addition
- More content in the future
Show 11 moreShow fewer
- Dark mode option
- Chat as a main button
- Show item source on click
- Show zone drops on click
- Add Chinese language support
- Make the game more idle
- Fix keyboard covering market list button on iOS
- Add ability to remove or replace obols without replacing them with others
- More guides on where things are and how they work
- Make step regeneration faster
- Make it known that you can craft more than one item at a time
In-app purchases
Re
- crystal 10$0.99
- crystal 55$4.99
- crystal 180$14.99
Show 3 moreShow fewer
- crystal 500$29.99
- crystal 1200$59.99
- crystal 3000$118.99
Pixel Odyssey
- Noble Knight$4.991 Month
- Handful of Diamonds$0.99
- Pouch of Diamonds$2.99
- Pouches of Diamonds$9.99
Show 3 moreShow fewer
- Chest of Diamonds$24.99
- Overloaded Chest of Diamonds$49.99
- Barrel of Diamonds$99.99







