Good
Could definitely try and add a stance or puppet character but still very fun
Good rouge action game
Cooooooooooooool
Great
Love this game love the graphics the background characters everything great game thanks
Жду 8й пласт
Очень крутая игра, давно искал такую
Stylish, Side-Scrolling Roguelike + Suggestions for Devs!
As soon as I opened this game, I was captivated by the art style and gameplay. I’ve really enjoyed the classic roguelike gameplay loop so far, my only (few) pieces of constructive criticism are as follows.
First, I wish the non-boss combat slightly more difficult, or at least add a difficulty change option. Of course, the hack-and-slash style combat is a major component of this game, but it gets a bit repetitive and boring after the first few stages.
Secondly, to complement my first point, I’d love to see damage done to the player when passing through/touching enemies like most roguelikes. Being able to simply walk through every enemy with no consequences makes the combat and movement much less risky and in turn less fun.
Finally, I believe there could be a bit more variety in enemies, specifically the bosses. This may change as I progress further in the game, but I have been through the first 3 planes already and each boss has been the exact same. They may have progressed in overall health. difficulty, and ability as the planes rose, but 3 identical bosses turned me off to the boss fights more than I expected.
This is not to say I haven’t thoroughly enjoyed my time with this game so far, I really have! I only bring these points up in hopes that the devs will see them and possibly implement them for an even better gameplay experience :)
First, I wish the non-boss combat slightly more difficult, or at least add a difficulty change option. Of course, the hack-and-slash style combat is a major component of this game, but it gets a bit repetitive and boring after the first few stages.
Secondly, to complement my first point, I’d love to see damage done to the player when passing through/touching enemies like most roguelikes. Being able to simply walk through every enemy with no consequences makes the combat and movement much less risky and in turn less fun.
Finally, I believe there could be a bit more variety in enemies, specifically the bosses. This may change as I progress further in the game, but I have been through the first 3 planes already and each boss has been the exact same. They may have progressed in overall health. difficulty, and ability as the planes rose, but 3 identical bosses turned me off to the boss fights more than I expected.
This is not to say I haven’t thoroughly enjoyed my time with this game so far, I really have! I only bring these points up in hopes that the devs will see them and possibly implement them for an even better gameplay experience :)
Show more













