Very Bad User Experience on the iPhone
In case you perform a move mistakenly you need to restart the game completely and start from the beginning !
This is by far frustrating, and lead me to the conclusion not to recommend the game at all although the idea of the game is great !
Fun, but battery drain
The battery drain is unbelievable. I can literally watch it happening, even when I’m not doing anything.
It’s almost like you’re using my iPad to do crypto mining or something. Totally not cool.
great game, bad mobile excecution
…BUT: the bigger levels are basically unplayable, at least on the ipad. the „normal“ view is way to zoomed out and there is no seamless zooming possible. you only get one other view that’s way too zoomed in and in this view the puzzle is super pixelated.
this seems like such an oversight, i can’t even imagine how it happened. i can’t recommend the game on mobile.
Brilliant
Kills my battery more than most other games.
Response from developer
We're sorry your perfect streak was broken by bugs. While there are undoubtedly some vexing bugs that can occur during the play of an individual puzzle, which give you incorrect feedback as you go, the solution for 2-17 is definitely in accord with "2 2" in the 11th column at the top. Since the problems in feedback are infrequent, you may be able to retry the level and get credit for a clean completion. (If you search for "POLIMINES 2 Levels 1 to 22 (Minimal Puzzle Game)" and skip to 1:11:50 you can confirm the solution). As for the battery drain, we're at the mercy of the game engine which is hopelessly inefficient. With your support, we're one step closer to getting picked up by the NYT or something and finding a budget for a slimmer complete do-over of the game!












