Quadrivium: Logic Squares

Quadrivium: Logic Squares

Four logic puzzles, one grid

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$3.99

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Details

  • Released
  • Updated
  • August 19, 2026
  • October 8, 2026

Features

Quadrivium: Logic Squares screenshot #1 for iPhone
Quadrivium: Logic Squares screenshot #2 for iPhone
Quadrivium: Logic Squares screenshot #3 for iPhone
Quadrivium: Logic Squares screenshot #4 for iPhone
Quadrivium: Logic Squares screenshot #5 for iPhone
Quadrivium: Logic Squares screenshot #6 for iPhone
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About

Four logic puzzles on one square grid. Futoshiki, Skyscrapers, Magic Square and Calcudoku share the same board. In three of them every digit appears once per row and column, and the Magic Square uses every number exactly once. What differs is the clue around the grid: the signs between two cells, the numbers along the edge, the sum of every line, the target of a cage. Every puzzle is generated when you start it. You choose the size and the level, and for Calcudoku also which operations appear and how large a cage may grow. The hint never leaves you stuck. It names the rule that applies right now and shows the cells it applies to. Every puzzle the app builds can be solved with the techniques of its own level: no guessing, no dead ends. A daily puzzle, one puzzle type per weekday. Statistics, achievements, ten color worlds, and a newspaper world of its own on iPad. No account, no ads, no tracking. What you play stays on your device. I build this on my own: every rule, every hint, all 45 languages, one desk. No studio behind me, no ads, no tracking, no subscription. Write to me and a person answers. Happy puzzling, Tobias
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What's New in Quadrivium

1.1

October 8, 2026

New in version 1.1 • The app is now at home on iPad, natively and with a newspaper world of its own: a front page with a section for each game, a game sheet for every puzzle and an almanac with the daily puzzles. Every page fills the screen in portrait too, and everything works in Split View and Stage Manager. • Better with large text and VoiceOver: choices move to a single column or a menu, and VoiceOver reads full names and keeps its focus when the view rearranges. • In the New Game sheet, levels and puzzle types no longer break in the middle of a word. • Plus polish in several translations, and in iPad windows the window controls no longer cover any buttons.

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