Great job
I had to buy this after reading your story. I haven’t played the game yet, but I still want to support you and your daughter on this because I think that’s and awesome story.
Excellent (but plz add mid-run save)
Everything about this is so good. It’s super accessible, you can just jump right in. It’s fun figuring out how the dynamics change as you encounter different things (like one thing you land on reverses your swipe direction). It’s super engaging.
Great art, great concept, great play and user interface. Cut art and humor. Also a very fair price, with no ads or ISP. It’s also good on battery and storage. And buying this to support a dad and daughter for making a quality game is a no-brainer. I applaud you guys.
The only reason I docked one star is it could use a mid-run save if you have to quit. Still, the sessions aren’t overly long, because yes you will die, but no saving mid-run is literally the only “downside” I have found. This is maybe the most enjoyable dungeon crawler I’ve played. It’s not overly punishing, and the aesthetic isn’t dark and gloomy like some others.
Thank you for such a good game! I just hope that if/when I beat it I can start fresh and keep playing over and over.
Great art, great concept, great play and user interface. Cut art and humor. Also a very fair price, with no ads or ISP. It’s also good on battery and storage. And buying this to support a dad and daughter for making a quality game is a no-brainer. I applaud you guys.
The only reason I docked one star is it could use a mid-run save if you have to quit. Still, the sessions aren’t overly long, because yes you will die, but no saving mid-run is literally the only “downside” I have found. This is maybe the most enjoyable dungeon crawler I’ve played. It’s not overly punishing, and the aesthetic isn’t dark and gloomy like some others.
Thank you for such a good game! I just hope that if/when I beat it I can start fresh and keep playing over and over.
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Surprisingly good
Saw the developer made this with his daughter so i had to try it, absolutely worth the 1$ and this game has serious potential to only get better
Good, but needs to address impassable bottlenecks
Overall quite a fun game, but it’s hard to ignore forced insta-kills. More than once now I’ve been force to pass through one block passages guarded by the insta-kill enemy (machaheads) I understand the random nature of roguelites, but this certainly seems like a bug, not a feature.
Lame
The game looks fine and was fun for a while until the game starts killing you on purpose just so you have to start over. It’s not because of any natural difficulty or strategy, you’re just blocked into a section of the level with minions much stronger than you with no way to proceed, it’s cheap and ruins the fun. I’m a big fan of roguelike/lite games but not if they’re blatantly unfair instead of challenging.
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Response from developer
Hi! We are so sorry you had a bad experience. The dungeons are completely random and with every swipe, new surprises come out. Luck is also a factor in the game similar to most roguelites. The main idea behind Questkeep is to become stronger on every game over by unlocking new artifacts and equipping them. This expands your playing experience along with unlocking new (and more powerful) enemies and bosses. We hope you can give it another go. If you are stuck or need further assistance, know that you can always email us at support@kuyimobile.com. Thank you! :)






