Great job
Excellent (but plz add mid-run save)
Great art, great concept, great play and user interface. Cut art and humor. Also a very fair price, with no ads or ISP. It’s also good on battery and storage. And buying this to support a dad and daughter for making a quality game is a no-brainer. I applaud you guys.
The only reason I docked one star is it could use a mid-run save if you have to quit. Still, the sessions aren’t overly long, because yes you will die, but no saving mid-run is literally the only “downside” I have found. This is maybe the most enjoyable dungeon crawler I’ve played. It’s not overly punishing, and the aesthetic isn’t dark and gloomy like some others.
Thank you for such a good game! I just hope that if/when I beat it I can start fresh and keep playing over and over.
Surprisingly good
Good, but needs to address impassable bottlenecks
Lame
Response from developer
Hi! We are so sorry you had a bad experience. The dungeons are completely random and with every swipe, new surprises come out. Luck is also a factor in the game similar to most roguelites. The main idea behind Questkeep is to become stronger on every game over by unlocking new artifacts and equipping them. This expands your playing experience along with unlocking new (and more powerful) enemies and bosses. We hope you can give it another go. If you are stuck or need further assistance, know that you can always email us at support@kuyimobile.com. Thank you! :)
Overall well done
I have 1 major issue with the game though. Occasionally the there will be an insane enemy that has like 189 Damage/HP. Instant kills me every single run thus far. Could you please make the numbers flash or bigger or different color so that I don’t just swipe in the direction thinking I’m going to kill yet another 5-12 damage enemy and then find my game has ended?
I would also like to be able to change my amulets and stuff when getting a new one during the run.
Response from developer
Hi! Sorry to hear that you found the game frustrating. Like most roguelites, Questkeep is completely random and with every swipe, no one knows what surprises will come out. The main idea behind Questkeep is that you become stronger on every game over by unlocking new artifacts and equipping them. This also expands your playing experience along with unlocking new (and more powerful) enemies and bosses. Rest assured that we are taking everyone's feedback and suggestion by heart and we will consider them in future updates. Thank you so much! :)
2 thumbs up!!!
I would recommend eliminating the turn adjacent enemy into a rock. I bought the artifact and it makes it so you don’t have to face enemies anymore and therefore you increase your HP throughout the run. Please continue inspiring your daughter to create, not near enough girls and women get into the video game industry and we need more equal representation. There’s some real promise behind this game. Girls play games too!!! Wish you all the success moving forward. :)
Response from developer
Thank you so much for the kind words! We have noted down your suggestions and we will definitely consider them in a future update. I completely agree, we need more female game developers in the industry. :)
Dialogue is amazing
Response from developer
Huge thanks! Some of them were from my daughter. :)
Such a fun game!
What a team!
Great game
Response from developer
Thank you so much for the kind words! A sequel would be really nice but right now, we are focused on adding more content to the current game. :)
Awesome!
The graphics and descriptions are beyond cute! Dungeon crawlers are some of my fav genres!
I love that this was developed by a Dad and his 10 year old daughter! Females game developers are very much needed!
Response from developer
Thank you so much! I agree, we need more female game developers. :)
Amazing
Purchase this game asap! Support a dad & daughter development team
Response from developer
Thank you so much for the kind words! We hope you enjoy playing the game as much as we enjoyed making it. :)
