Raid Rush User Reviews

Raid Rush: Защита башни TD
Raid Rush: Защита башни TD
Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi

What users say

Top reviews

Highly Disappointed

Just another one of those games that you have to pay to be good at or watch a million ads to keep up. What happened to making games fun? Why can’t I compete without paying or watching ads?

If that wasn’t enough, game is set up so that you have NO chance at strategy to win. Instead relies simply on luck of the draw on which 3 cards you pull every level. Chances are, you will download and delete within a week.
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Endless Ads negate gameplay

Initially, you just get ads when you accidentally click on a “free” button. The ads that appear seem to go on and on, longer than anything I have seen before. However, as you progress ads also appear randomly without escape. While the gameplay is good, the increasing ads make the game unplayable for me.
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Good but bad

Nice game, well designed and executed, but once you reach certain level you start seeing ads a lot
I mean to finish one game you have to see like 10 or more
That’s the main reason I deleted it for

Ad killer

Just like any other game. Very few ads at first but as you progress through the game the ads start piling up. Had ads showing up every 5 seconds. Way to kill your game bro

Одна реклама

Не играешь, а смотришь рекламу

Good but awful monetising

The game itself is good and well made but there are several issues in it.
It has a contestant requirement to have be online at all times, so no playing it on a plane or somewhere with spotty connections.
There’s no issue with ads in a free game, like when you die or want more points. But this game has them appearing randomly throughout the gameplay, and very often they pop in right after you’ve just clicked an ad to watch. And now what they’ve done is introduced a fee to remove ads, and since that I have only seen more and more ads.

1 star
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Forced Adverts - Don’t Bother

They’ve just brought in forced adverts part way thru games, as soon as they did this I deleted.

Ad watching simulator

They played the same 15 second ad 8 times to fill one 2 minute ad slot. It’s ok tho because they gave me my reward after i watched the ad 7 times.

Rigged game

Unless you have free money to just burn don’t waste your time with this game. Cards are rigged to only give you towers when you spend money. Your developer response was complete lies. I’ve literally watched as the game only offers me field and road until I spend gems or money. Saying it’s my strategy is just a way to lie to ppl
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Fun But not affordable

This game is just a cash grab. If you don’t spend on a pass you are drowning in ads and playing at a snails pace. Such a fun game but not sustainable. Just let me buy the game to get rid of ads permanently. I’m not taking a loan out for an app.

Gameplay work

Was fun at the beginning but you quickly reach the point where you have to make in purchases to expect to move any further

Baraque à fric

J’y joue depuis bientôt 1 an et franchement, le jeu est vraiment cool. Mais avec le temps, j’ai l’impression que pour évoluer correctement, il faut payer, payer, payer…

Les niveaux deviennent de plus en plus difficiles et même après un an de jeu, progresser devient compliqué si on ne met pas la main au portefeuille. Et honnêtement, je trouve ça dommage.

Par exemple, dans le mode « combat sans fin » : déjà, certains niveaux sont très difficiles à passer. Quand tu perds, tu récupères parfois de petites récompenses (pièces, tickets, armes, etc.). Mais au moment d’arriver à certains paliers d’amélioration, tu tombes sur un cadenas. Tu cliques dessus et tu découvres que l’élément en question est uniquement accessible en payant… Impossible de le débloquer simplement en jouant.

Et ce n’est pas un cas isolé, c’est un peu partout dans le jeu. Quand tu payes, tu progresses beaucoup plus facilement et tu enchaînes les niveaux. Quand tu ne payes pas, tu finis par stagner et le plaisir disparaît.

Sans parler des mises à jour qui, parfois, donnent l’impression de ne pas vraiment apporter grand-chose.

Bref, c’est un bon jeu avec de bonnes idées, mais le système de progression est frustrant. À force de pousser les joueurs à sortir la carte bancaire, ça gâche un peu l’expérience.
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WAY too many ads

Good, enjoyable game play, ruined by ads. I probably get about a minute of game play for every 2-3 minutes of ads I have to watch. Not worth it, even though the game itself is engaging, or would be if I could play for more than a minute or two without being interrupted.

Ads

Far too many ads. Disrupts the game too much.

Too many ads

Decent game, way too many ads.

Let us reach the game

Pleaseeee, let us reach the game main screen. When i get in the game, one after another offers pops up.. and another, and another, and another, and another.. Buy this , buy that, buy those !!!! If you guys are in that much crisis then please use GO FIND ME

Ads in middle of game ruined it

Was a great game, then ads mid game started and ruined it. Done until they remove that.

Ads ads ads ads ads ads

You have to buy everything!

Ads

Would be a lot better game if there wasn’t so many ads

Decent game but lot of glitches

Game has decent premise. But game expects players to dish out a lot in cash to make game somewhat playable.

Commercials often hang. Frustrating to wait 3-4 minutes not knowing if it is hung up or not, clicking various things hoping not to restart game.

Playability is greatly hindered by ads coming up at inappropriate times during play. Though at least these are typically short commercials of 10-15 seconds. Problem is it frequently happens when using a skill and either moves the skill location or shuts the skill back to off position. (Fortunately this happens when receiving a new choice, thus you can reselect skill and place before choosing new item. )

Greatly frustrating that it gives 3 choices. Often with only 1 viable option. I.e.-twisting tiles that won’t fit in barriers. To frustrate players even more, the refresh about 10% of the time gives EXACTLY the same choices. One would think developers would refresh with 3 new options, but that only happens about 40% of the time. Also, they seem to love giving long path weapons only when the only place to put them is a single tile area. When you actually have a path, don’t expect such weapons to come up even after multiple refresh.

Forces player to set weapons near road, base, or obstacles. While in some ways this is good, it greatly hinders setting up certain weapons in an optimal position.

Absolutely hate having RiftWalker as a boss (takes out towers.) If known in advance, you can set up where he only takes out one tower. But in too many missions, you have at best a 1 turn heads up often resulting in the loss of 2 or even 3 towers.)

Do like the feature that tells boss type, and % of each type of enemy at start of campaign missions.

Clans are perhaps the games best feature. Clan wars are easy. Gifting in clans allows growth.
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