Free

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Details

  • Released
  • Updated
  • July 13, 2026
  • September 14, 2026

Features

RayMol screenshot #1 for iPhone
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RayMol screenshot #3 for iPhone
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About

RayMol brings high-quality molecular visualization to macOS, iPad, and iPhone — built on the trusted PyMOL engine with a modern, native Metal renderer. Load a structure from a file or fetch any entry from the Protein Data Bank, then explore it with smooth, real-time graphics: • Representations — cartoon, sticks, spheres, surface, mesh, ribbon, dots, and labels. • Real-time quality — analytic ray-cast spheres and sticks, smooth tessellated cartoons, anti-aliasing, ambient occlusion, real-time shadows, and order-independent transparency. • Hardware ray tracing — on Apple-silicon GPUs, add ray-traced ambient occlusion and shadows live, and export crisp high-resolution images. • Themes — Classic, Paper, Sunset, or Dawn, or design your own with the live Theme Studio. • Sequence, selections, and measurements — a synced sequence viewer, named selections, and interactive distance/angle/dihedral tools. • Movies — build and export camera, scene, and state animations. • Scripting — the full PyMOL command interface for power users. RayMol runs entirely on your device. It collects no personal data and includes no tracking or ads.
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What's New in RayMol

1.11.1

September 14, 2026

Rendering • Spline cartoon. A smoother path tessellation removes the per-residue creases and facets on strands. On by default; the classic cartoon stays selectable as "Spline ribbon". • Faster real-time ray tracing, with traced shadows and temporal ambient occlusion. The pass now costs about half what it did, with a new RT resolution control. • Fixed: sticks could render with flat, notched ends and a full-length color ramp instead of the hard color change at mid-bond, after the Move gizmo was shown. • Fixed: ray-traced shadows and ambient occlusion ignored moved objects and surface clipping, and could show acne, stripes or sawtooth edges on twisted strands. • Fixed: the key light and shadows now follow PyMOL's light setting. • Fixed: Exposure, Outline and the surface clip sliders only took effect after the next interaction. • Fixed: a horizontally squeezed scene whenever a multi-state object was loaded. Colors and selection • PyMOL's tiered color menu is back - a row per hue, opened for its named variants. • One tap now picks a base color in the "C" menu. • Fixed: the sequence viewer listed objects that weren't displayed, and now highlights residues live while you drag-select. Design • Keep/Discard is docked outside the scrolling Design action row, so it stays reachable. • The Design action row scrolls instead of displacing the layout on iPhone. Sessions • Opening a .pse no longer silently replaces your work - you're asked to Save and Replace, Replace, or Cancel. • Fixed: proline's ring was left open in sidechain sticks.

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