Roll or Bust is a fast, clean take on the classic Farkle dice game — play solo against the computer, or online with a friend using a shareable game code.
Playing the computer is free, forever. One 99-cent purchase opens online tables — that's the only thing you can ever buy. No ads, no subscription, no account, no coins, no energy timers. Just dice.
HOW IT PLAYS
Roll six dice and keep the ones that pay. Ones are 100, fives are 50, and three of a kind is a hundred times the face. Every scoring die you keep pushes your turn total higher — and every roll after that risks the whole pile. Roll nothing that scores and you bust, losing everything you hadn't banked. First to ten thousand takes it.
You need 500 in a single turn to get on the board. After that, the only question left is the good one: push, or bank it.
SOLO
A computer opponent that actually plays the odds — it banks when it's ahead and gambles when it's behind. Games run ten to fifteen minutes.
ONLINE WITH A FRIEND — 99¢, ONCE
Open a table, share the six-letter code, and play from anywhere. No sign-up, no friend lists, no matchmaking queue. The table stays open for 24 hours, so a game can take an afternoon or a week. Unlimited tables, bought once, on every device signed into your Apple Account.
NEW TO FARKLE
A guided first turn walks you through roll, keep, score, and bank in about a minute — with the scoring dice marked as you go. Full scoring rules are one screen away, always.
FULL SCORING
• Single 1 — 100
• Single 5 — 50
• Three of a kind — 100 × the face (three 1s are 300)
• Four of a kind — 1,000
• Five of a kind — 2,000
• Six of a kind — 3,000
• Straight, 1 through 6 — 1,500
• Three pairs — 1,500
• Four plus a pair — 1,500
• Two triplets — 2,500
• Score all six dice and they all come back — hot dice.
Also known as Farkle, Farkel, 10,000, Zilch, Dix Mille, and Greed.
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