Free
With Ads
Rating summary
About
One block. One goal tile. One careless move and it's over the edge.
Rollstone is a rolling-block puzzle built on a rule that sounds simple and gets deep fast: your block is twice as tall as it is wide, so how it LANDS matters as much as where it goes. Stand it upright to drop into a single square, lay it flat to spread your weight across fragile floors, and read the whole board before you commit to the first move.
500 LEVELS, ZERO DEAD ENDS Every level ships only after a solver has walked it end to end — no board is impossible, only unsolved. The curve starts with a single roll and climbs to puzzles you'll carry around in your head all day.
MECHANICS THAT STACK UP • Fragile floors that hold you lying down and shatter under you standing up • Switches and bridges that open the only road forward • Teleporters that fling you across the board • Split tiles that break your block in two — then hand you both halves
SIX VISUAL THEMES Classic, Modern, Ocean, Mystic, Galaxy and Volcano, each with its own sky, materials and light. Switch whenever you like, at level 1 or level 500.
CONTROLS THAT FIT YOUR HANDS Swipe anywhere on the screen or use the on-screen pad — both are live at once, and the pad moves to whichever side you hold your phone with. Rotate and zoom the camera with two or three fingers to read a nasty board from a better angle.
LEARN BY PLAYING A short interactive tutorial teaches the camera and the roll before your first real level. You cannot fall during it, and you can skip it or replay it any time from How to Play.
ALSO INSIDE • Plays offline — the levels live on your device • 8 languages: English, Turkish, Spanish, German, French, Portuguese, Russian, Italian • Fell on move 40? Watch a short ad to undo it and keep your run alive • Optional one-time Ultimate purchase: all 500 levels open, no ads, forever
Easy to learn. Ruthless to master. Start rolling.
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What's New in Rollstone
1.3
September 1, 2026
• New tutorial — a short, hands-on intro to the camera and the roll. Skip it or replay it any time. • You no longer have to restart after a fall: undo your last move and pick up where you were. • Redesigned interface: rounded cards, clearer dialogs and icons, readable in all six themes. • The control pad now starts on the bottom right — you can move it in Settings. • Goal tiles redrawn. • Fixed level numbers shifting while scrolling the level list.
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