Romans & Zombies

Romans & Zombies

A last stand in ten waves

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  • Released
  • Updated
  • September 4, 2026
  • September 19, 2026

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Rome's last legion stands against the dead. One button. One battlefield. Ten waves - and you will not survive them for a long time. THE BATTLE Set your line before the horn sounds: legionary rows to hold the centre, archers behind them, cavalry on the wings, catapults for the mass. Then the horde comes — from the front, then the flanks, then everywhere at once. Once the fighting starts you command with path orders on a stamina budget, so every order you give is one you cannot give later. Wave ten walks a buried king. THE GROUND Every press of TO BATTLE rolls a new battleground: breached walls, river gates, forest defiles, open flats, snow. Twenty-one hand-built fields, and the ground decides as much as the army does — a breach your formation cannot fit through is a breach that will kill you. THE LEGION Gold from every battle buys the Army ladders: more men, better armour, longer reach, heavier engines. War chests carry skill cards, and the five skills are army commands rather than hero powers — Rally, Pilum Volley, the Wrath barrage, a cavalry squad, the praetorian guard. There is no shop in the middle of a fight. What you brought is what you have. HONEST ABOUT THE DIFFICULTY A fresh legion dies on wave two or three. That is intended. The tenth wave is a long campaign of upgrades away, and the last two demand real command on top of a maxed army. If you want a game you can finish on the first evening, this is not it. • No in-app purchases • One optional ad, only ever by choice: triple your gold at the end of a battle • Plays offline • Ten languages: English, Chinese, Japanese, Korean, German, French, Spanish, Portuguese, Russian, Italian The horn waits.
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What's New in Romans & Zombies

1.0.1

September 19, 2026

RANKS — four Game Center leaderboards: most slain in one battle, this week's best, the Ground of the Day, and the fastest ten-wave triumph. ORDERS OF THE DAY — a battleground shared by the whole world each day, a free War Chest, a streak with one forgiven day a week, three daily orders, and a laurel for every wave held for the first time. Softer opening battles for a fresh legion. The ×3 gold offer and three new optional rewards, now cut from gold leaf. One reminder a day, only if you ask for it.

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