This game is incredible. There are enough levels to keep you occupied for quite a long time. The controls work fantastically. You move by sliding your finger across the screen (It doesn't have to be covering your ship) and a second finger activates your special move. Double-tapping pauses the game. Updates are somewhat infrequent, but when new hardware and firmware comes out, comparability comes shortly afterwards. After the last update, the game was broken on iOS 7. I was worried that it would simply be broken for an extended period of time. The update to fix the issue came out the next day. The leaderboards are (so far) free of hackers, so that's a plus. There are 40 levels for each mode. There are 4 modes, each heavily inspired by a different shmup. That means there are 160 levels to beat in this game. All the modes have very different mechanics. NORM is a standard shmup mode where you have bombs that destroy surrounding bullets. PSY is a more grazing focused mode. If you graze enough, you fill up a meter. When the meter fills up, a bomb type burst activates. The special move (which can be held down) spins your ship, increasing the graze range. IKA (my personal favorite) is heavily inspired by the Dreamcast classic, Ikaruga. The bullets are two different colors. You are surrounded by a colored shield, which you can match to the bullets, reflecting them back at the enemy. The special move switches the color of the shield. GW has a shield that you must charge up to use. The meter increases over time, and you hold the special move to activate it. It's a short range shield that gets smaller until exploding in a longer-range, quick burst. There's more to this game, but I honestly can't explain all of it. Just play the game. If you're feeling reluctant, just get the ad-supported version for free. You won't regret it.
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