Ends too quickly.
You go on 3 missions. You just pick a choice at the end and nothing happens. Was fun. Tho I won’t be trying to attempt other choices, all it is trying to be is a game you can complete within 30 minutes that wastes time. Make longer games
t
Honestly, I don’t know what to say about the game itself, since I mainly payed attention to the story and choices. Although, I absolutely loved everything, the story, the mechanics, and variety.
i love the game but there’s an issue
for some reasons i’ve completely destroyed ling’s BDS armor but she could still deflect my attack with it... somehow
What???????!!!!!!!! Incredible
Best text based game I have ever played, I need a part 2, that ending is crazy. I need a part 2!!! What do you need to make a part 2? If it is money, set up a Kickstarter and I will put some money, perhaps I could convince other friends to pitch in as well. Doesn’t matter, I need a part 2, please!!!
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Has potential, but writing needs work...
To summarize my criticism, this game has very creative mini-games and combat sequences, an interesting enough premise, and some cool world-building, but reading through dialogue becomes very painfully awkward early on.
I played until just after the second mission. I haven’t played as a female character, so I can’t speak to that experience, but as a male character there is not really any opportunity given for your character to develop a platonic friendship with the male npcs, or at least not up to the point where I quit. On the other hand, the two main female characters I had the chance to interact with have very one-dimensional personalities, and seem only to serve as sex interests. What I mean by this is that, very quickly, you know more about their body type than you do about their philosophies and motivations, and the dialogue is very unrealistic. This might sound harsh but frankly it feels catered to a horny pubescent boy’s ideal female interactions. I’m a 30 year old guy, and I just couldn’t feel an interest in playing this character.
After your second mission, there is a female character who you have no option of avoiding. She is pretty immature and forward for a character who is supposed to be a highly educated and professional adult, and even if you pick the most hostile dialogue options with her, she is still coming into your room every night.
If the premise of a story includes that you are playing as a man with low willpower and extreme sexual desperation, then this can be excused, but for this game it’s just really awkward and distracting. If the writer wants to make a story that involves a lot of risqué behavior in what is otherwise a story about being in an elite futuristic military force, that’s fine, but I don’t think this is how it’s done.
Others have commented on the spelling and grammar but that’s the last thing I would address. I just think the writer needs some outside perspective on how to write natural characters.
I played until just after the second mission. I haven’t played as a female character, so I can’t speak to that experience, but as a male character there is not really any opportunity given for your character to develop a platonic friendship with the male npcs, or at least not up to the point where I quit. On the other hand, the two main female characters I had the chance to interact with have very one-dimensional personalities, and seem only to serve as sex interests. What I mean by this is that, very quickly, you know more about their body type than you do about their philosophies and motivations, and the dialogue is very unrealistic. This might sound harsh but frankly it feels catered to a horny pubescent boy’s ideal female interactions. I’m a 30 year old guy, and I just couldn’t feel an interest in playing this character.
After your second mission, there is a female character who you have no option of avoiding. She is pretty immature and forward for a character who is supposed to be a highly educated and professional adult, and even if you pick the most hostile dialogue options with her, she is still coming into your room every night.
If the premise of a story includes that you are playing as a man with low willpower and extreme sexual desperation, then this can be excused, but for this game it’s just really awkward and distracting. If the writer wants to make a story that involves a lot of risqué behavior in what is otherwise a story about being in an elite futuristic military force, that’s fine, but I don’t think this is how it’s done.
Others have commented on the spelling and grammar but that’s the last thing I would address. I just think the writer needs some outside perspective on how to write natural characters.
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