Six Ages 2 User Reviews

Customer Experience

Positive experience91.3% of reviews
Neutral4.3% of reviews
Negative experience4.3% of reviews

~ Based on 23 written reviews from the US App Store.

Is Six Ages 2 Safe?

Six Ages 2: Lights Going Out appears safe based on user ratings. AppsHunter Safety Score for Six Ages 2 is 92/100.

This assessment is based on 119 user ratings, with an App Store average of 4.8/5.

Safety Analysis

94.1% of ratings point to a safe experience
3.4% of ratings suggest some concerns
2.5% of ratings point to a risky experience

~ Based on 119 App Store ratings for Six Ages 2.

Is Six Ages 2 Legit?

Six Ages 2: Lights Going Out appears to be a legitimate app. AppsHunter Legitimacy Score for Six Ages 2 is 85/100.

Based on 85 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Absolutely incredible

A Bronze Age apocalypse where the gods are dying. It is an incredible story, with incredibly harsh but rewarding gameplay; winning is not growing or expanding, but surviving to the next day. Play the other games first, so that you can enjoy this one to the fullest.

Don't pass up a chance to play this game!

A worthy successor to everything KODP and Six Ages have built upon. This series continues to be one of the most unique, challenging, and innovative experiences I've had as a gamer. Kudos ro everyone involved. Can't wait until the next!

The best

One of the best games and series ever. The group that makes these is very special. Why haven’t you bought it yet? I think they even still sell shirts and cups online.

Blown my mind

I should have said « Blown my mind, again », since my time in Kings of the Dragon’s Pass I was looking to live in that bronze age world again. Six age did not disappoint, a gloomier and somewhat more human story that now lives rent free in my head and will stay here for a long time.

Best story telling game

Played the 2 other six ages games and this one tops it so far waited for this one to come out bought it instantly can’t wait for the next

Unbelievably good game

Such a good game, first one in ages I’ve played from start to finish. Definitely don’t feel you need to have played the first game… this is better in every way, and is totally playable as a standalone game.

SO well written, SO engaging. Decisions that matter, no take backs. I wish I could delete my memory of the game and start again. Play it, you’re in for a treat.
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Seriously addicting

I find myself spending majority of my free time playing this game and I don't know wether I like it or not. It is immensely fun, challenging, sad, funny and frustrating. It will take you for a ride on an emotional roller coaster and leave you unable to put down your phone for hours

Can’t keep food

Nothing near as good as the earlier iterations. Even on the easiest setting you spend every round trying to feed your people. It has gotten so boring that I won’t finish it. I spent probably 100 rounds figuring out Six Ages 1 and loved it. I’ve already done about 100 attempts at this one and every possible combination but no matter which course you take your people starve. Don’t recommend.
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Excellent entry in a promising series

Epic story of hope and fortitude in the face of impeding doom. Follows the classic King of Dragon Pass in terms of gameplay - a mix of strategy, role-playing, and roguelike. Allows imports of saves from Six Ages 1, in case you want to continue from there. High replay value. Perfect for iOS. Overall highly recommended.
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A nice ending to King of Dragon Pass Series

I’m a huge fan of King of Dragon Pass, the first edition of this series. It has an immersive world and many pathways to take.

The Six Ages are a nice revisit to this world. Their story arc is much tighter and they are not as replayable. However if you love the first one, you will enjoy these two as well.

Play King of Dragon Pass first.
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An all time great game

This game, the first six ages, and king of dragon pass, are all made by the same group and are some of the best and most unique games I’ve played on any platform. There is no other iPhone game that comes close to the depth these have to offer!

Super addictive, love it

It really is an amazing game. I remember playing the first one and being overwhelmed by the sheer amount of lore of the rich world I suddenly found myself in, but I imagine that’s by design. I think you’ll feel that way whether you play the first one (set in the far future) or the previous one (set a few hundred years in the past, leading to the founding of your kingdom). With time you’ll be immersed and feel at home in a strange world you’ll never learn to really understand but never fails to amaze.

I love having access to a high difficulty, although I wish an even higher one could be unlocked as I always start with the highest and then can’t so easily add an additional challenge. Playing at maximum difficulty, I have found a steep learning curve. I found it exceedingly difficult to avoid a starvation-induced death-spiral without the following trick, which is slightly game-breaking, so read at your own risk:

Explorers don’t seem to have a significantly greater success chance with more supporting fighters. Therefore, I only send expeditions with 2 bows. You’ll need a lot to uncover treasures and, at least as importantly, obtain an excess of food via foraging. Food is exceptionally valuable if sold via caravans, so send several foraging missions a year (having invested in exploration blessings) and trade it away if you have enough. You’ll lose most of your nobles to this, no matter how talented they might be in fighting or how large of an army you send, so keep your elites at home and kill off the rest of your nobility!^^
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Back to adventure!!!

Omg!!!! I’m so excited to fully play this game, I have been looking forward to this since completing ride like the wind. I’ve played the game a bit and it is familiar but fresh. Thank you for making this sequel, I look forward to anything you make in the future!!!!

Response from developer

You’re welcome! If there’s any issues that made your rating 3 stars please let us know at bugz@a-sharp.com. We’re still fixing bugs.

Completely blown away

I just won the game for the first time (after a few losses) and I loved it. The writing, art and soundtrack are fantastic and I enjoyed the way it built on the mechanics of the last Six Ages game. Gameplay priorities are different, and the atmosphere of doom made for a very intense playing experience.

10/10 will be replaying and can’t wait for the sequel!
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Just a marvelous game

I just spent a weekend playing till the end. I was entertained, intrigued and even moved at points. This is the Glorantha setting at its best and a fine sequel to the original King of Dragon Pass. May there be many more!

Defiance in the face of doom.

The world is ending, as we’re told in the opening of the game, and there’s nothing we can do to stop it. All there is left to do is to ride out the apocalyptic wave of disasters with a defiant resilience as gods above are killed by the forces intent on the destruction of all things. While the world might be coming to an end there are still mouths to feed, a clan to protect, and a tribe to restore so as to muster all the strength you can against the forces of chaos. This game is punishing and difficult, and the reward is a flicker of hope. Not for the dying world but rather the one that comes next as your heroism helps to usher forth the dawn of a new age. Guard the stead.
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Amazing

Life, Death, Hope, Despair. Cows. This game has it all!

Brutal, Cold...But Hopeful.

Six Ages 2 Lights Going Out is a sequel to the first game Ride Like The Wind. Like the first one, the sequel has beautifully drawn illustrations of the world and environment. When I played the prequel, I thought it was challenging, how each actions we pick would have severe ramifications in the future (even picking a leader we must be careful). This is what made the prequel unique, the sequel expands upon this even further and it is very unforgiving. But unforgiving in a way that makes us care for the characters in the story, and how it makes us want to finish and engage further with the narrative until the end. Overall, this game is a must play for players who want to engage in a magical but unforgivable world and an even must play for people who played the prequel.
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This is a such a niche experience

But in a fantastic land of OZ awesome mommy loves you good way. It is good. Lovingly curated contents and authentic interaction in a somewhat strange format, like an interactive novel but with a lot of freedoms that makes sense and often times lead you to crazy twists and turns. You really need to spend a little bit of time to love it, but boy does it deserve your love. Like I said, such a niche experience. Also, lots of roleplaying if you are into this stuff
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An amazing sequel!

I wrote this review a couple of days ago, but apparently it never went through >:(

This game was an outstanding sequel to 2019’s Ride Like the Wind. With the ability to use your old save file to continue your clan’s legacy from the first game was so cool, I really felt like my current clan learned and instilled values and lessons their ancestors made in the first Six Ages game.

Lights Going Out focuses much more on survival with Chaos on the rise. You may able to push them back a little in the beginning, but eventually they’ll wear you down, so the goal is to just survive until the end, seemingly giving you multiple ways to do it. I felt that way even more so than I did in RLTW.

It’s also MUCH longer than the first game, giving you ample time to explore your options (and also to literally explore the world) on surviving against chaos. It’s about as long as a Long Game in King of Dragon Pass, though it does give you the option to shorten your run in the beginning.

The music and the art also improved significantly. I played dozens of playthroughs in the first game and I felt like RLTW only had 4 or 5 songs, but Lights Going Out has a theme song for almost every occasion and character. And although I do appreciate the art in the first game, the art here is much more detailed (possibly for lore reasons, along with higher budget).

All in all, the IOS version is a steal for $10 giving you around 9-15 hours in a single run through depending on how much you read!
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