Sol de Cuba

Sol de Cuba

Power an island on sun & wind.

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  • Released
  • Updated
  • September 10, 2026
  • September 10, 2026

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About

The island runs on diesel. It is loud, it is filthy, and it eats the budget every single night. You are the new energy minister. You have the sun, the trade winds, and a map. That is the job. BUILD WHERE IT COUNTS Panels want open sand and bare hillsides — jungle shade costs you output. Turbines want the coast and the high ground, and they steal the wind from each other if you crowd them. Every tile is a small decision. THE SUN GOES DOWN Demand does not stop at dusk. Bank the afternoon surplus in batteries and run the island through the night on what you stored. Run short and the lights go out, and people notice. FOUR CHAPTERS, ONE ISLAND AT A TIME Puerto Vista is a gentle start. Bahía Verde is hungrier. Sierra Alta throws hurricanes at you. Habana Libre is the capital, and everyone is watching. New kinds of station unlock as you go: biogas that burns cane waste through the night, offshore turbines out in the shallows. ENDLESS MODE Finish the campaign and keep going. No targets, just your own record: how many days can you hold the whole island on clean power? — Four campaign chapters plus an unlockable Endless mode — Six kinds of station, each upgradable three levels — A living island: day and night, weather, drifting cloud, hurricanes — Choice-driven events with real consequences and no game over
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What's New in Sol de Cuba

1.0

September 10, 2026

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