TB Morphit

TB Morphit

Headphones correction plug-in

31 ratings
22 reviews
$8.99

Details

  • Released
  • Updated
  • November 16, 2019
  • May 28, 2026
TB Morphit screenshot #1 for iPhone
TB Morphit screenshot #2 for iPhone
TB Morphit screenshot #3 for iPhone
TB Morphit screenshot #4 for iPhone
iphone
ipad
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About

This app corrects and simulates headphones, removing unwanted coloration for accurate monitoring and mixing. It offers studio-reference equalization and works as an AUv3 plugin with compatible host apps.

Headphones correction and simulation
Studio reference equalization
AUv3 plugin compatibility
Hundreds of supported headphones
Morphing correction amount
Personalize target curve
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What's New in TB Morphit

2.1.8

May 28, 2026

- New headphones profiles: Sony WF-C700N, Beyerdynamic DT1990Pro MKII - Fix an issue that prevented deletion of programs in the programs manager - New option to enable highlighting of UI elements that accept keyboard input - New option to customize color scheme - Improved undo/redo functionality

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User reviews

No support for OneOdio Studio headphones.

I love this app because it has change the sound of my headphones, but I don’t know if the sound is accurate as there is no support for my OneOdio Studio headphones, they are really good and comfortable and I would like to continue using them. Please can you add these headphones to the list.
Thanks

Saved my mixes

It also saved me from having to buy new studio monitor headphones. It took my KNS-8400s from being extremely fatiguing and annoying and made them actually joyful to use. I can mix on these now. Fantastic! Still getting new headphones but I’ll use this on those, too. Highly recommended and way cheaper than the alternatives
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Really great using Audiobus… but?

Ok its a great comparable product that simply works and corrects your headphones solidly! Good job. So testing it with Audiobus routing as AU plugin for say Cubasis, that use case works great.

But, for the life of me on an iPad - my expectation was by buying the app and opening it that all audio my iPad plays (web, YouTube app etc.) would play thru the Morphit App and I could hear the correction on YouTube videos etc. ~ why doesn’t this work? Or does it and I don’t know how to get audio to show up as an input in the Morphit app? All it has is the iPad mic as an input :-/

Help -

David
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Response from developer

The iOS ecosystem doesn't allow one app to modify the audio of another app for security reasons, unless that other app supports AUv3 plugins. Unfortunately, Youtube hasn't embraced the AUv3 plug-in format support yet - would be awesome if they did!

Super handy for mixing

The ability to not only correct the headphones one is wearing but also simulate other headphones makes this an invaluable tool for making sure a mix sounds good on a variety of devices. Yes, you can do this with a good channel eq and frequency response charts, but that’s a ton of work. Morphit makes it easy.
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Lire avis

Outils indispensable pour moi au quotidien
Ne fonctionne plus du tout depuis la dernière mise a jour que cela soit en standalone sur nanostudio2 ou Cubasis et le tout sur iPad mini iOS 12.....

Ras le bol d’iOS.....

Developer apps

FAQ

What does TB Morphit do?

TB Morphit is an AUv3 plugin designed for headphones correction and simulation. It removes unwanted coloration from your headphones, enabling accurate monitoring and calibration. You can mix with studio-reference equalization to improve the accuracy of your listening experience.

How do I use TB Morphit as an AUv3 plugin?

To use TB Morphit as an AUv3 plugin, connect your headphones to your iOS device. Then, start your favorite AUv3-compatible host app (like Garageband or Cubasis) and add TB Morphit as an insert effect on a track or output bus. Within the TB Morphit app, select your headphones from the supported list.

Is TB Morphit compatible with all headphones?

TB Morphit supports hundreds of different headphone models. You can check the full list of supported headphones on the ToneBoosters website. The app allows you to select your specific headphones to apply the correct calibration and simulation.

What are the system requirements for TB Morphit?

Audio Unit (AUv3) extensions, including TB Morphit, require an iPad mini 2, iPad 4, or later models. The app is optimized for iPad and compatible with iPhone and iPod Touch devices.

Can I simulate how my mix will sound on different headphones?

Yes, TB Morphit features a unique simulation capability. You can simulate any of the supported headphones to hear how your mix translates across different models. This helps you ensure your mixes sound consistent and accurate on various listening devices.