
TCG Guilds
MTG Deck Building and Trading
About
What's New in TCG Guilds
1.2.0
August 15, 2026
Find guilds near you Browse by city, join open groups, or ask with a short note. Admins can approve or turn you down. Invites and QR codes actually work — share a link or hold the code up for someone across the table. Smarter scanning See the card (and which printing) as you point. The read improves while you hold steady. One camera, shutter always there — no separate “manual” mode. Fewer wrong IDs when lookalikes fight for the frame. Better deck building Paste a list into a deck you already have — tops up what’s missing, never doubles or deletes. Live running total while you add cards, with undo. Suggested for this deck picks cards that fit your plan, fill gaps, or tighten consistency. View a deck as list, grid, or stacked columns (and grid on collection / shelves). Clearer cards and account Default art is the plain printing you probably own, not a random showcase. Plan limits sit as simple bars on Account. Discord link if you want the community. Group by what you own Owned, Proxy, or Need Unmarked cards sit in Need. Mark Own from the deck and it goes in your collection. No Scan trip. Wrong printing? Change it on the card. Add cards User Experience Improved Suggested can go main or sideboard. Import lives on Add cards. A running visit you can undo, or Cancel to put it all back. Deck List Web improvements Track cards by their purpose. User Experience simplified and consolidated. Tabs for Cards, Game Plan, Game Sim, and Card Check. Remembers list, grid, or stacks. Import and Premium First time you hit 1,000 cards: three months Premium. Import from Manabox auto-creates locations based on binders or decks from manabox. Don't get blocked by free limits on import Bug fix Scan waits for you Fix-it no longer auto-picks and closes. You choose. A stand-in stays marked as assumed until you confirm
MoreSubscription plans
TCG Guild
Manage your Magic The Gathering Collection and trades


