Poor game design
While I appreciate that, uniquely, an RPG can run on Apple Watch, it's very frustrating that the majority of the damage my characters have withstood early in the game has been from accidentally bumping into a wall by hitting the wrong button. Unnecessarily punitive game design decisions like this deter players from trying to learn the controls and for experimenting with items and objects in the environment.
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Response from developer
You are right about that. I've fixed the food issue.
Leider funktioniert nur wenig
Die ersten paar Minuten waren gut - aber egal was man tut man stirbt nach kurzer Zeit - verhungert!
Es lässt sich auch nichts speichern - das Spiel stürzt immer sofort ab.
Somit leider umsonst gekauft …
Es lässt sich auch nichts speichern - das Spiel stürzt immer sofort ab.
Somit leider umsonst gekauft …
Response from developer
Sorry about that. All the issues should be solved in the meanwhile. Would be happy, if you give the game a new chance.











