Very grateful for free trial...
Whether playing the lite or full version, it only takes 5 minutes to see the problems. First, and for me by far the most important: this is NOT a point and click adventure game in any genuine sense of the term. It barely even resembles one, yet those precise words are used (it seems quite intentionally) in description & reviews. This game has much more in common with an idle hidden object game, interspersed with a rigidly fixed linear series of logic puzzles.
These puzzles are somehow both simplistic and overly demanding. They have no coherent reason for being, no connection to what passes for the plot or each other, no elegance or meaning whatsoever. They rarely even offer a discernible internal mechanical narrative by which their solution can be reasoned out. Instead, most are best solved by brute force trial & error. As such, they comprise little more than repeated grinding halts to the game flow which neither add to nor reveal any story or clue. Just “here’s some levers for no reason, flip them up and down until something happens,” then proceed to the next nonsensical hurdle.
While slogging through the tedious puzzles in hopes of discovering something, anything like the promised story/adventure, there’s really nice music. The visual art is quite proficient technically as well. Of course, both are merely competent depictions of styles already explored throughly by their original creators (e.g. HR Geiger). Yet even in that respect, the description is highly misleading.
It’s particularly offensive that they’d compare this lazy, entirely derivative mess to a classic like Darkseed. That game is around 30 yrs old now, and suffered numerous bugs even when new. Yet that’s because it pushed boundaries, took risks, and was simply too ambitious for its time. This thing is the exact opposite. It does only what others have long ago mastered; the bare minimum even of that. Everything from moving around to the pointless inventory system is severely limited to the point that the only real input from the player is whether to keep moving forward along the single available track.
If they’d been straightforward about the game’s nature, I’d say fine, it is what it is. But instead they go out of their way to portray it as a “point & click adventure” (false), buy &/or write themselves absurdly fanciful reviews that are clearly coming from the same script, if not the same author, and pick screenshots that suggest a far more open, explorable, PnC adventure type world/game/story than they’ve actually produced.
Yet disappointing as the game is in pretty much every way, I still give it 3 stars. One is minimum, one for the music/art; one for the free trial, which almost makes up for all the misrepresentation.
Excellent worth the price
Best game ever
Amazing
Have to pay
The really big problem I have with this game o
Is that you get through the first door then you get a notice that you have to buy full game to progress. Why don’t they call these samples? In any other industry you would have to say this was an introductory offer.
Hello this game is so awesome and fun
Good game
Very interesting
No logical hints
Tormentum-Dark Sorrow
Cool demo
Enjoyed. Still no horror. Nice game.
Fun but really short
Thank you for Lite version
Do you READ the comments?
I did everything. Even sought answers on a blog. Nada!
Very disappointed.
Tormented Journey😮
The story is interesting, no ads, flows well, challenge is to find items &/ clues to solve problems, but clicking on the wooden boards on a wall was too easy; needs a hammer and also other different tools for throughout game. Is Tormentum even a word?
