
Undead Siege: Zombie Survival
Bullet Heaven Roguelike Hordes
About
What's New in Undead Siege
2.5.2
October 12, 2026
This update is about seeing yourself get stronger. • Every weapon is redrawn — fire looks like fire, a drone like a drone — and grows as it levels. An evolution now changes its shape, not just its colour. • Taking a card is a moment: a sound, a ring off your survivor, and for an evolution a gold banner and a beat of slow motion. • Your build is on the HUD: weapons and passives with their levels, gold once a line has evolved. • Level-up cards say what they are — a new weapon, the level you are buying, the numbers it changes — and which evolution the line is heading for. • On longer runs the hand is no longer pure luck: the passive your evolution is waiting for, a line you already own, and armour when you are hurt are on the table. • Between runs, a Power Up step shows the Armory upgrades your wallet can buy, each with what it is worth before and after. • Go back to any world you have cleared: tap it on the map to earn its missing stars, or take it on Hard or Nightmare. The first win on each difficulty pays its win bonus; a repeat pays what the run itself earns. • Power: one number for everything your Armory has bought, shown beside what each world asks for — on the map, the difficulty cards and the briefing. • The campaign orders were put in a new sequence, so there is always one you can reach next. New in this build: • Four zones, four places: a burnt street, pack ice, an overgrown forest floor and a violet void — each with its own cover, light and weather. • Fights read better: damage numbers, a health bar over every boss, a proper burst when something dies and the marks it leaves behind. • Fog and Broken Core worlds now show their rule on the field. • Spending shows what it bought: the wallet counts down, and the line you paid for lights up and says its before and after. • The Full Game button at world 10 shows its price and opens the purchase directly. • Halloween Siege, 23 October to 1 November: the Siege of the Day is fought in a graveyard at night. Also fixed: leaving a run during Overtime now banks what it earned; a reward-doubling ad that took you out of the app could lose the run; taking a card while a second level-up was owed could freeze the run.
MoreSubscriptions & In-App Purchases
$2.99
Supporter
2× rewards forever, free revive, no ads





