Pencil
Sadly this game is not playable with the Apple Pencil Pro. Drag & Drop of cards and other UI elements are broken.
Underrated Deckbuilder
I picked this up on a whim and really enjoyed it. There wasn’t the grind usually associated with mobile deckbuilders, the different characters felt unique (though I haven’t played them all yet) and its mechanics distinguish it from other games in the genre.
Innovative.
Amazing.
Great but doesn’t let you keep cards.
I loved playing through the first time, but was really mad when I died and found out you loose all your cards and start all over. The learning curve was big mainly because I had to guess how to select something or move the game forward. Card games like this should allow you to build and keep your own deck.
Show more
No full screen …
On iPhone 14 and 16pro
Engaging Mechanic
This is brilliant, the best CCG I’ve played. I became bored of the others quickly. Plus there’s cross-platform saving, and a macOS version. Well worth the price, try it!
Amazing deckbuilder!
I’ve been playing this on and off for over a year and still keep coming back. I recently won runs with all 4 base characters on i+70 (just in time for the new 5th character). I love how each characters plays so differently. The amount of depth and freedom in building your deck is incredible, and the Instability system is such a smart way to customize the challenge. Honestly feels like a steal for the price. Easily one of the best deckbuilders out there.
Show more
Solid game, needs fine tuning
It’s a lot of fun, and visually impressive. The information overload at the start is frustrating for a while though.
There’s also a lot of relics taking up space that have useless effects like gain 20 block on your 4th turn every battle. Definitely need to remove or just tighten them up.
Note to dev: Also I end up purging cards when I meant to play them, and vice versa. It happens more when there’s only one enemy, so an option to play a card by flinging it to the left when there’s only 1 enemy would be great.
There’s also a lot of relics taking up space that have useless effects like gain 20 block on your 4th turn every battle. Definitely need to remove or just tighten them up.
Note to dev: Also I end up purging cards when I meant to play them, and vice versa. It happens more when there’s only one enemy, so an option to play a card by flinging it to the left when there’s only 1 enemy would be great.
Show more
Too much at once
There’s just way too many mechanics at play that are thrown at you right from the beginning. I just finished slay the spire, and feel they managed that very well. This game however is overwhelming to try to get into.
Underrated game
This is a fantastic and unique roguelite deckbuilder.
Rare high quality gem
Depth, challenge, not getting in the way of you playing it. Loved every second I have played so far.
スレスパ好きならハマる
スレスパとは少しルールが違うけど何度かプレイして覚えてしまえば後はハマること間違いなし。
あらかじめ報酬のカードやイベントがわかるのである程度デッキ構築をコントロールできたり不要なカードはエナジーに変換出来たりと独自のゲーム要素がスレスパと差別かされてて楽しめました。
あれこれスレスパのフォロワーゲーム遊んだけど1番面白いです。
あらかじめ報酬のカードやイベントがわかるのである程度デッキ構築をコントロールできたり不要なカードはエナジーに変換出来たりと独自のゲーム要素がスレスパと差別かされてて楽しめました。
あれこれスレスパのフォロワーゲーム遊んだけど1番面白いです。
Top tier game, bottom tier UI
The cards do the play animation when you just tap on them. How much damage an enemy will do is displayed via circle, and how much energy they have is depicted on a sword.
I don't really know how to say it. This is a good game, but it gives me a headache, especially if I'm swapping between this, Slay the Spire, and Dawncaster.
I don't really know how to say it. This is a good game, but it gives me a headache, especially if I'm swapping between this, Slay the Spire, and Dawncaster.
Show more
わかりにくい
出血やコンボや脅威など独自の用語が盛りだくさんで初心者にとっつきにくいです
Excellent
Je confirme l’avis de Pepitopa : ce deckbuilder rogue-like est juste excellent ! Il faut un peu de temps pour bien comprendre les mécaniques mais une fois comprises c’est un bonheur à jouer. Le fait de pouvoir anticiper plutôt que de subir le hasard comme dans Slay est vraiment génial. La direction artistique est aussi vraiment meilleure que dans Slay.
Show more
Good game, but mid mobile UX
I like the game, and I think it has a ton of potential, but I find it to be very frustrating because the mobile experience often causes cards to accidentally trigger when I’m just trying to read them. I feel like there should be an option to adjust the activation of cards so double tapping them doesn’t activate, and instead dragging them to the appropriate target does (for self-targeting cards just use the top of the screen); this is basically how StS handles it and I’ve put hundreds of hours into that game on mobile with almost no accidental activation. I’ve put maybe 5 hours on this game and I accidentally activate cards at least twice a run, which is really annoying. I would love to play this game more and update my review if this one issue was addressed.
Show more
adaptation issue
On iPhone 11, this game displays with black bars on the left, preventing a full-screen experience. This is a major annoyance, particularly for players with OCD. Is there a fix in development
Hands down the best deck builder rogue-like game I’ve ever played and it’s not close
Only thing I ask that you guys add is more dev support packs, genuinely would buy a pack that doesn’t have any card backs or anything just to support the devs because you guys made an absolute banger
Must-have
Un excellent roguelike, probablement le meilleur du Store. Le gameplay est très sympa, les graphismes nickel, il est long et en français. Merci aux développeurs pour cette pépite ☀️
Hands down the best deck builder rogue-like game I’ve ever played
I don’t write reviews for games but all I’ve played for years is deck builders and roguelike games, this one takes the cake and the bakery, just trust me and play this game
