Gets rlly boring
It’s fun in the beginning, but I would not recommend due to its repetitive gameplay that does not make me feel anything but bored. Like the art though.
Very fun!
Fun so far with lots of things to do. A cute little game to pick up and play when you have a spare moment. I haven’t played much yet but I haven’t been pressured to buy anything ☺️
Incredible Experience So Far!
This is literally the kind of game I was searching for. It has a good mix of story and gameplay with enjoyable characters :)
If you like playing the Atelier series with the story and alchemy aspects you’ll have a great time with this game!
Also I want to mention that I appreciate the business model here. The game doesn’t have random ads thrown at the player, but instead the player can gain extra rewards by intentionally watching an ad. It’s totally up to us if we want to see an ad in our gameplay experience or not.
If you like playing the Atelier series with the story and alchemy aspects you’ll have a great time with this game!
Also I want to mention that I appreciate the business model here. The game doesn’t have random ads thrown at the player, but instead the player can gain extra rewards by intentionally watching an ad. It’s totally up to us if we want to see an ad in our gameplay experience or not.
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Loved this game
I really loved playing this game but I reached the Max Level 100 with in 2.5 weeks :/ Maybe more levels are coming??
Love it, could use some QoL updates
Lovely, calming game. The story is cute and I love seeing all the side stories and learning about all the supporting characters. The difficulty is pretty easy and it’s not hard at all to level up. I enjoyed it a lot, so I was very happy that there are still some goals to meet after finishing the story.
Some comments:
-there’s the occasional problem with grammar, and at one point Ferdinand’s speech bubble just said something like “insert boat joke here” which, while hilarious, really should be replaced.
-please make a way to see item levels aside from finding them in storage. I’d like to see which items need leveling while crafting and while selling them, instead of having to hunt them down in storage.
-one of the after story goals is to “raise official permit to sales level of 100” and I still don’t know what that means. Do I just keep exploring Lone Isle?
Some comments:
-there’s the occasional problem with grammar, and at one point Ferdinand’s speech bubble just said something like “insert boat joke here” which, while hilarious, really should be replaced.
-please make a way to see item levels aside from finding them in storage. I’d like to see which items need leveling while crafting and while selling them, instead of having to hunt them down in storage.
-one of the after story goals is to “raise official permit to sales level of 100” and I still don’t know what that means. Do I just keep exploring Lone Isle?
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