TurtleArt vs Owlet
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
TurtleArt
Create visual art using code by snapping together puzzle-like blocks. This app offers a gentle introduction to programming concepts through a constructionist learning environment, encouraging creativity and mathematical thinking.
- Drag and drop coding blocks
- Art and math integration
- Save and share creations
- Remixable sample projects
- No levels or explicit goals
- Constructionist learning environment
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TurtleArt is an app that lets you create images with code. Snap puzzle-like blocks together to give the turtle a sequence of commands and watch your image take shape. Recommended ages 9+ CREATE WITH CODE We created TurtleArt to make images at the intersection of art and math. It also happens to be a gentle introduction to coding. TurtleArt has a small vocabulary. This makes it a microworld, not a general coding environment like many other block based systems. TurtleArt is 'hard fun'! FEATURES - Simple drag and drop blocks - Samples for exploring and remixing - Help materials to answer your questions - Save images to the Camera Roll to share with friends and family - Copy and paste any TurtleArt image into a new project and see its code - No levels, no puzzles, no explicit goals - No third-party advertising - No in-app purchases A CONSTRUCTIONIST LEARNING ENVIRONMENT TurtleArt is rooted in Seymour Papert’s constructionism, where children learn best by making things that are personally meaningful. In the late 1960s Seymour Papert and his colleagues started developing the Logo programming language. The early versions of Logo introduced the Turtle, a cybernetic creature that responded to commands and established an environment rich in mathematical thinking. ABOUT TurtleArt is brought to you by the Playful Invention Company. We play. We invent. The company is a playground for its founders, Paula Bontá and Brian Silverman. Check out our website www.playfulinvention.com to see other projects and passions. PRIVACY We take kids' privacy very seriously. We do not collect personal information of any kind. Children will never be exposed to in-app purchases or third-party advertisements while playing with the app.
Owlet
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Owlet: Cube6 is an app that uses two Owlet CubeTower manipulatives. This app builds on the Cube3 app by enabling students to create six-digit numbers by stacking small cubes in the columns of two CubeTowers. Cube6 has three modes. Each corresponds to a different topic in place value: Thousands, Money, and Decimals. For each topic, there are five different activities. - Explore: Students place cubes in the CubeTowers to create numbers that are shown on the tablet. - Make: Students are prompted to make a target number by placing cubes in the CubeTowers. - Build: Students solve number puzzles. For example, students might be asked to build a number between 200,000 and 300,000 using 15 cubes. - Compare: Students create a number in the CubeTowers and then compare it to a number generated by the app. - Round: Students use the CubeTowers to round a number to a specified place.
Verdict
The clearest difference is price: Owlet at Free against TurtleArt's $9.99. Owlet also leads on update cadence (every 5 months vs every 12 months) and iOS requirement (12.0 vs 15.6). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Owlet is free to download; TurtleArt costs $9.99 up front. Neither carries in-app purchases, so what you see is what you pay.
TurtleArt ships an update every 12 months, Owlet every 5 months. The most recent releases landed on September 2, 2026 and June 11, 2026 respectively.
| Parameter | TurtleArt | Owlet |
|---|---|---|
| Price | $9.99 | Free — better |
| Rating | 4.3 (4 ratings) — better | — |
| Positive reviews | 40.0% of reviews | — |
| Number of ratings | 4 — better | — |
| Update frequency | Every 12 months | Every 5 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPad | iPad, Mac — better |
| Requires iOS | 15.6 | 12.0 — better |
| Further details — not scored | ||
| Size | 19 MB | 123 MB |
| Age rating | 4+ | 4+ |
| Developer | Playful Invention Company | BirdBrain Technologies LLC |
In-app purchases
TurtleArt
No in-app purchases
Owlet
No in-app purchases









