NenaMark3 vs Crossbench3D
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
NenaMark3
This application serves as a benchmark to measure the 3D graphics performance of a system. It gradually increases scene complexity to determine the point at which frame rates drop below 60 FPS, aiding in comparisons between different devices for gaming and 3D applications.
- Measures 3D graphics performance
- Gradually increases scene complexity
- Determines frame rate drop point
- Compares system performance
- Assesses suitability for 3D apps and games
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Nenamark3 is a benchmark that measures the 3d performance of a system by gradually increasing the complexity of a scene until the frame rate drops below 60. Purpose Nenamark3 is run to compare different systems against each other from a 3d graphics perspective. A 3d graphics benchmark tries to show how well a system will perform in games or or apps that make use of 3d graphics. 3D Graphics Apps A 3d app, such as a game, will typically have individual settings for different tiers of devices. A lo-end system will have less features and look less amazing than a hi-end system. If hi-end settings are used on a lo-end system it will not be able to maintain its frame rate of 60 fps, causing it to drop frames and “stutter”. What a 3D benchmark should do This means that a graphics benchmark should define a set of scenes of increasing complexity and find how far a system can go while maintaining 60 fps. The common way of running static scenes and measure the fps have several problems. First, it is not relevant to run at any other frame rate than 60. It is not certain that lower fps are comparable to each other. All we can say for certain is - did it make 60 or not? Second, once 60 is reached where do you go? While it is possible to do off screen render and let the fps go as high as it can this is also irrelevant. If you have more power you would probably want more advanced features rather than more of the lesser features (perhaps you’d want a more correct lighting model rather than say more geometry). Go Slow There is a point to scaling the complexity gradually over time. Especially embedded systems have quite sophisticated clock governors that speeds up the clocks when needed, even for the GPU. These sample the load at certain intervals and adapt so it makes sense to slowly build complexity. In a game there would be a few slow frames before the system could react which would be annoying but not critical.
Crossbench3D
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Push your GPU to its absolute limit. Crossbench3D is a cross-platform 3D benchmarking suite built for enthusiasts, system builders, overclockers, and developers who demand precise, reproducible performance data. Multiple benchmark scenes test everything from raw fill rate and draw call throughput to compute shader efficiency and ray-tracing pipeline stress. After each run, upload your results to the Crossbench3D Global Database with a single click. Every submission is paired with a full hardware profile, GPU model, driver version, CPU, system RAM, and recorded thermals, so comparisons are apples-to-apples. Browse the public leaderboard by hardware tier, compare your score against the same card at stock versus overclocked, or track how a driver update shifted your percentile ranking. Side-by-side comparison tools let you overlay frame-time graphs from two runs, highlight regressions. Whether you're validating a new build, reporting a driver bug, or settling a benchmark debate, Crossbench3D gives you the data and the receipts.
Screenshots
Verdict
The clearest difference is iOS requirement: NenaMark3 at 7.1 against Crossbench3D's 15.0. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Both ship on a similar rhythm, roughly every 3 weeks. The most recent releases landed on October 13, 2026 and October 6, 2026 respectively.
| Parameter | NenaMark3 | Crossbench3D |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (2 ratings) — better | — |
| Positive reviews | 66.7% of reviews | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 3 weeks | Every 3 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 7.1 — better | 15.0 |
| Further details — not scored | ||
| Size | 34 MB | 1018 MB |
| Age rating | 4+ | 17+ |
| Developer | Nena Innovation AB | Virtex Edge Design Inc. |
In-app purchases
NenaMark3
No in-app purchases
Crossbench3D
No in-app purchases








