100 Platforms vs Bounder
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
100 Platforms
Navigate challenging levels filled with obstacles and enemies. Collect power-ups to aid your progress and aim for the highest score. Inspired by classic arcade games.
- Challenging platformer gameplay
- Avoid enemies and obstacles
- Collect power-up pills
- Inspired by classic arcade games
- Simple controls
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Simple to play, yet challenging to master. Can you get to the top, avoiding baddies on your way? Yellow power pills will help. Inspired by Jumping Jack on the ZX Spectrum and Leggit on the Atari. Thanks to GameAudio and Knova for sounds from freesounds.org and Kevin MacLeod for all the music from Incompetech.com All licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Bounder
Experience a classic 80s arcade game faithfully recreated for mobile. Bounce and dodge through challenging levels, enjoying innovative features like parallax scrolling. This version offers multiple original platform ports with enhancements for modern devices.
- Faithful recreation of original game
- Parallax scrolling
- Multiple platform versions (C64, Spectrum, Amstrad)
- Challenging levels
- High score chasing
- Mobile-optimized controls
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Bounder was one of the most successful games in the 80’s and was published by Gremlin Graphics in 1985. Gremlin were responsible for many classics such as Bounder, Re-Bounder, Monty Mole, Thing on a Spring, Zool etc… they were one of the biggest developers and publishers in the world and started by Ian Stewart, Gremlin was one of the pioneers to kickstart the games industry. Bounder’s popularity spans decades and has continued to be featured in Retro Gamer with a 2 page spread only recently, Walk-through videos on Youtube, regular mentions about the game on social media and it’s been included in the new Mini C64 machine. This little tennis ball of fun continues to be highly regarded and fondly remembered in the retro-gaming community. Originally created by Christian Shrigley, Andrew Green, Robert Toone, Bounder featured many ground-breaking features such as Parallax Scrolling, first seen on a computer game. The game featured 10 levels, all as challenging as the first and at times is unforgiving but that's what kept drawing people back to this best selling game. Zzap!64 gleefully pinned a Gold Medal on the daredevil tennis ball in its tenth issue, calling Bounder “an absorbing, demanding and totally innovative approach to the ageing platform formula,” and that's exactly what Bounder is. Our Bounder version is faithful to the original and includes features which helps it translate to mobile devices. Our App includes the C64, Spectrum and Amstrad versions, not emulated but re-coded to a high standard so it looks and feels like the original computer versions but with new added extras to please retro gamers and attract new gamers to Bounder. Bounce and dodge your way to your highest score yet! This game is free to download but does offer in-app purchases.
Screenshots
Verdict
The clearest difference is rating: 100 Platforms at 5.0 against Bounder's 4.0. 100 Platforms also leads on review sentiment (100% vs 63%) and in-app purchases (none vs 1). Bounder's advantage is ads (none vs shown). On price, ratings volume, update cadence and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Bounder sells 1 one-off in-app purchase. 100 Platforms asks for nothing beyond the download.
100 Platforms holds the better App Store score, 5.0 against 4.0. Both are backed by a comparable volume of ratings — 4 and 4 respectively. Written reviews point the same way: 100% of 100 Platforms's written reviews are positive against 63% of Bounder's.
100 Platforms ships an update every 19 months, Bounder every 34 months. The most recent releases landed on September 11, 2026 and September 22, 2026 respectively.
| Parameter | 100 Platforms | Bounder |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) — better | 4.0 (4 ratings) |
| Positive reviews | 100.0% of reviews — better | 62.5% of reviews |
| Number of ratings | 4 | 4 |
| Update frequency | Every 19 months — better | Every 34 months |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 89 MB | 75 MB |
| Age rating | 4+ | 4+ |
| Developer | Allan Stevens | Atatio Interactive Ltd |
Customer experience
100 Platforms
Bounder
In-app purchases
100 Platforms
No in-app purchases
Bounder
- Full Game$1.99
Questions
Is 100 Platforms free?
Is Bounder free?
Which has better reviews, 100 Platforms or Bounder?
Do 100 Platforms or Bounder have ads?
Which is updated more often, 100 Platforms or Bounder?
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