Re_Bound vs Pixel Squadron
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Re_Bound
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ReBound is a simple puzzle game. Its goal is to get all the red diamonds and go to end flag with your Ball. -You have just one Ball. -Ball moved one direction, Each level has some Paddles. -You can change your ball direction with this Paddles. -Some Paddles move with your mouse. -Others must move with some Switches. -Each Level full of this Paddles and Switches. -So, You must use this switches and paddles to complete Levels. Good Luck to You!!! More Levels will be added soon. Thank you for purchsing. Preview Video on YouTube https://youtu.be/EVPnEtZlAak
Pixel Squadron
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Five neon jets cut through twenty stages of pixel-art bullet hell. Eagle rains spread shot. Viper unloads rapid bursts. Titan drops heavy cannon rounds. Phantom slices with a continuous laser beam. Omega locks on with homing missiles. Pick a jet, learn its rhythm, weave through the wall. TEN BOSSES, FIVE WORLDS Atmosphere. Ocean Storm. Deep Space. Mechanical Fortress. Chaos Void. Each world hides a mid-boss and a final boss — ten multi-phase fights, each pattern built to read your thumb's habits and punish them. WHAT IT FEELS LIKE Thumb sweat. Screen-filling neon. The split-second between two laser walls. The bomb you save for the third phase. The drone that finally lines up your blind spot. DEPTH WHEN YOU WANT IT • 20 stages across 5 worlds, plus Endless mode that scales by your survival time • 13 enemy types in three tiers — normal, enhanced, elite • Bomb gauge charges with kills — release to clear the screen • Permanent upgrades: damage, fire rate, speed, bomb charge, coin bonus, option drones • Every upgrade earned in-game. Watch an ad to revive or double your coin drop — never forced. No timer, no paywall. If Sky Force taught you what an arcade shooter feels like, you're in the right room. Questions or feedback: support@hsiangyu.dev
Screenshots
Verdict
The clearest difference is update cadence: Pixel Squadron at monthly against Re_Bound's every 42 months. Re_Bound's advantage is iOS requirement (11.0 vs 13.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Re_Bound ships an update every 42 months, Pixel Squadron monthly. The most recent releases landed on October 26, 2026 and October 20, 2026 respectively.
| Parameter | Re_Bound | Pixel Squadron |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 42 months | Monthly — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 21 MB | 38 MB |
| Age rating | 4+ | 4+ |
| Developer | Hoon Nam | HSIANG-YU HUANG |
In-app purchases
Re_Bound
No in-app purchases
Pixel Squadron
No in-app purchases
Questions
Is Re_Bound free?
Is Pixel Squadron free?
Do Re_Bound or Pixel Squadron have ads?
Which is updated more often, Re_Bound or Pixel Squadron?
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