Comparison

Falling Block Puzzle Game vs Skorm

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Falling Block Puzzle Game

Experience a classic block-dropping puzzle game with intuitive controls. Arrange falling blocks to clear lines and achieve high scores. Enjoy simple yet engaging gameplay designed for quick sessions.

Highlights
  • Easy to operate controls
  • Super rotation feature
  • Hold block functionality
  • Next block preview
  • Tap for rotation
  • Flick controls for actions
Read full description

Falling Block Puzzle!! This app is similar to Tetris, but different. You should enjoy. It is very easy to operate. *** Features *** - Very Easy to Operate - Super Rotation - Hold - Next Block *** How to Use *** - Tap = Rotation - Up Flick = Hold - Down Flick = Drop - Drag = Move

About

Skorm

Engage in a turn-based strategy combat game on a hexagonal grid. Master ancient warfare tactics with shieldmen, archers, and horsemen to outmaneuver your opponents. Win by eliminating the enemy Warlord or capturing the central Gold Tile.

Highlights
  • Hexagonal grid battlefield
  • Realistic combat strategies
  • Ancient warfare tactics
  • Play against friends or AI
  • Multiple win conditions
  • Diverse unit types
Features
Read full description

Step onto the battlefield with Skorm, the next evolution of strategy board games. With a hexagonal grid and realistic combat strategies, it is the perfect balance of tactical depth and battlefield realism. Master ancient warfare, play against your friends, and dominate AI players. Skorm reimagines classic strategy board games like chess by using pieces and movements that mirror real world troops and combat. The game is based on the combat strategies of ancient armies, allowing players to control a troop of shieldmen, archers, and mounted soldiers. Players can employ real world tactics such as employing phalanx maneuvers, forming shield walls, volleying arrows over foot soldiers, and overwhelming opponents with strategic cavalry charges. The objective of the game is to achieve victory through strategic movement, clever positioning, and tactical decisions. Players can win by either eliminating the opponent's Warlord, or by capturing the central Gold Tile with their Warlord. Game Components: Each player starts with 15 pieces, including 5 Shieldmen, 5 Archers, 4 Horsemen, and 1 Warlord. Board: The hexagonal board features a top-down view, and players start with their Warlords at opposite corners. The colors of the tiles are not important to game play, except for the Gold Tile which is an important part of winning the game. Game Rules: Setup: • The starting player is randomly selected. • Each player takes turns placing their pieces on the board in a configuration of their choice within their designated starting area. Turn Structure: • After all the pieces have been set, players begin to take turns moving their pieces. • The first player to move will be the player that did not place the final piece on the board. • During a turn, a player can first perform unlimited rotations, and then must perform one of the following actions as detailed below: move, shoot, or capture. A player must move, shoot, or capture even if that results in them moving into danger. If a player is physically unable to perform one of these actions their turn ends after they have had a chance to perform any rotations.) Rotation: • At the beginning of each turn, any number of Shieldmen can be rotated for defiance, facing any of the six directions prior to moving a piece. • Once a shieldman has moved, he may rotate to face any direction prior to ending the player's turn. • The shieldmen are impervious to attack from the direction they are facing. This means Archers cannot shoot shieldmen facing their direction, and they cannot be captured from the direction they are facing (unless a horseman side-steps first). Shooting: • Archers can choose to either move or shoot but not both. • They can shoot any piece within a two-piece radius in a straight shot, and may shoot over the top of friendly or enemy pieces. • Archers cannot shoot Shieldmen facing in their direction but can shoot over their heads. Movement: • Players may move one piece per turn unless they have chosen to shoot instead. • Archers and Shieldmen can move one space in any direction. • Horsemen and Warlords can move one or two spaces in any direction. (Horsemen and Warlords may not “jump over” occupied tiles. They also may not move one tile and then return to their original tile in the same turn.) Capture: • Shieldmen, Horsemen, and Warlords may capture an opponent's piece by moving to their tile. The captured piece is removed from the game. • Shieldmen are impervious to capture in the direction they are facing. Players can win by: • Eliminating the opponent's Warlord, even if they move their Warlord into danger to do so. • Having their Warlord capture the central Gold Tile and surviving the opponent's immediate next move. • Capturing the Gold Tile with their Warlord when the opponent has only their Warlord and three other pieces left. This is an automatic win and the opponent does not get a next move in this scenario.

Screenshots

Falling Block Puzzle Game2 screens
Skorm4 screens

Verdict

The call

The clearest difference is rating: Skorm at 5.0 against Falling Block Puzzle Game's 3.0. Falling Block Puzzle Game's advantage is update cadence (every 3 days vs every 7 months) and iOS requirement (8.0 vs 15.1). On price, ratings volume, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Skorm holds the better App Store score, 5.0 against 3.0. Both are backed by a comparable volume of ratings — 4 and 3 respectively.

UpkeepUpdate frequency

Falling Block Puzzle Game ships an update every 3 days, Skorm every 7 months. The most recent releases landed on October 21, 2026 and October 24, 2026 respectively.

Scorecard3 real differences · 6 level
Falling Block Puzzle Game versus Skorm: the parameters behind the verdict, then further details
ParameterFalling Block Puzzle GameSkorm
PriceFreeFree
Rating3.0 (4 ratings)5.0 (3 ratings) — better
Number of ratings4 — better3
Update frequencyEvery 3 days — betterEvery 7 months
AdsNoNo
In-app purchasesNoNo
MonetizationFreeFree
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS8.0 — better15.1
Further details — not scored
Size41 MB76 MB
Age rating4+4+
DeveloperYuki TakedaLoki Investments LLC

Customer experience

Falling Block Puzzle Game

All ratings4 ratings
Positive50.0%
Neutral0.0%
Negative50.0%

Skorm

All ratings2 ratings
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

None

Falling Block Puzzle Game

No in-app purchases

None

Skorm

No in-app purchases

Questions

Is Falling Block Puzzle Game free?
Falling Block Puzzle Game is free to download, with no in-app purchases.
Is Skorm free?
Skorm is free to download, with no in-app purchases.
Which has better reviews, Falling Block Puzzle Game or Skorm?
Skorm is rated higher. Falling Block Puzzle Game averages 3.0 out of 5 from 4 ratings, while Skorm averages 5.0 from 3 ratings.
Do Falling Block Puzzle Game or Skorm have ads?
Neither Falling Block Puzzle Game nor Skorm shows ads.
Which is updated more often, Falling Block Puzzle Game or Skorm?
Falling Block Puzzle Game ships an update every 3 days, and Skorm every 7 months. Most recently, Falling Block Puzzle Game was updated on October 21, 2026 and Skorm on October 24, 2026.

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