see/saw vs Illusion Bowling
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
see/saw
This is a challenging mobile platformer where players must collect coins and strategically die to progress. Experience precise controls and over 150 levels filled with creative ways to meet your demise.
- Precise speed run controls
- Over 150 levels
- Collect all coins
- Strategic character death
- Juicy mobile platformer experience
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Nice to have you here. We prepared a few tests. Collect all coins. Die to succeed. — the professor · · · · · · · · · · · · · · · · · · Never before has a mobile platformer felt so juicy – perfect controls for super precise speed runs in over 150 levels. Prepare to chop, impale and crush your character in pursuit of the last coin of every level – Because when you die, it’s far from over.
Illusion Bowling
Navigate a world of optical illusions to hit bowling pins. Manipulate perspective to create virtual pathways, bridges, and walls. Solve 66 unique levels by cleverly shifting your viewpoint.
- Optical illusion gameplay
- Perspective manipulation
- Physics-based puzzles
- 66 challenging levels
- No ads or in-app purchases
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Illusion Bowling is all about rolling balls through a world of optical illusion. You have to hit a bowling pin with a ball but it is impossible in the normal world. Only by using new pathways that get created by optical illusions it becomes possible. Your tool for creating the optical illusion pathways is merely changing the view perspective. If two distant platforms look from a certain view angle as if they touch each other then the ball can roll over from one platform to the other, like over a virtual bridge. This way you can create virtual bridges, virtual walls or shift the ball sideways by scratching one platform over another. • 66 levels • No advertisements • No In-App Purchases. All content is unlocked.
Screenshots
Verdict
see/saw and Illusion Bowling both sit at 4.9 stars, but that hides the real split: 94% of see/saw's written reviews are positive against 58% of Illusion Bowling's. see/saw also leads on ratings volume (2K vs 243) and price ($2.99 vs $3.99). Illusion Bowling's advantage is chart position (#5 vs unranked). On rating, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
see/saw costs $2.99 and Illusion Bowling $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
see/saw holds the better App Store score, 4.9 against 4.7. That said, the two scores are not equally well evidenced: see/saw has 2K ratings behind it against 243, so its average is the more settled of the two. Written reviews point the same way: 94% of see/saw's written reviews are positive against 58% of Illusion Bowling's.
| Parameter | see/saw | Illusion Bowling |
|---|---|---|
| Price | $2.99 — better | $3.99 |
| Rating | 4.9 (2K ratings) — better | 4.7 (243 ratings) |
| Positive reviews | 93.9% of reviews — better | 58.3% of reviews |
| Number of ratings | 2K — better | 243 |
| Update frequency | Every 3 weeks | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | — | #5 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 21 MB | 76 MB |
| Age rating | 12+ | 4+ |
| Developer | Philipp Stollenmayer | Daniel Koenig-Meier |
Customer experience
see/saw
Illusion Bowling
Bugs and requests
see/saw
Reported bugs
2 issues- Levels freezing or becoming unplayable
- Compatibility issues with newer devices
Requested features
3 requests- Add controller support
- Expand level selection and progression
- Introduce more varied gameplay mechanics
Illusion Bowling
Not enough reviews yet to summarise bugs or requests.
In-app purchases
see/saw
No in-app purchases
Illusion Bowling
No in-app purchases









