Dungeon Down vs Tetranea
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Down
Engage in intense 3-match puzzle duels against other warriors. This game combines classic puzzle mechanics with rogue-like elements for strategic combat.
- 3-match puzzle gameplay
- Rogue-like elements
- Intense duel combat
- Warrior battles
- Strategic gameplay
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3 match puzzle with rogue-like dungeon crawling. Match blocks to attack, guard, and heal your way down the dungeon. Every run is different - how deep can your warrior get?
Tetranea
This puzzle game combines roguelike deckbuilding with tile-placement mechanics on a 9x9 grid. Build a unique deck each run to alter gameplay, with over 200 cards to discover and modify. Enjoy short or long runs with increasing difficulty and multiple scoring methods.
- Roguelike deckbuilding
- Tile placement on 9x9 grid
- 200+ discoverable cards
- Card modification
- Boss battles
- Row and column chaining
- Multiple scoring methods
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I built this game to combine two of my great loves in gaming: simple abstract spatial strategy, and deep, complex card deck builders. You can play it for a few minutes at a time, or really get into it and go down the rabbit hole of nearly 100 special cards with special powers. It looks kind of like one of the gazillion tetromino-placing games — pretty simple, usually full of ads, and not much more than making sure you lose after some arbitrary amount of time so they can show you more ads. This one is different. There's tetromino (and pentomino) placement to score points, but the whole game rests on your own deck of cards: shape cards you play on the board, and special cards with special powers. You play runs - series of boards that get harder and harder. Each board needs more points to beat, and some boards have bosses that do all kinds of crazy things. You can play short runs, long runs, and even infinite runs. Each run you get to add new cards to your deck and modify (or delete) existing ones. I've been working on this game for two years now, and I keep adding to it and polishing it. It's become a labor of love. I play it myself often, and friends I've introduced it to generally get hooked. The full game is free to try. There's just one single purchase that unlocks some of the run types. Supported languages: 日本語, 한국어, 简体中文, Français, Deutsch, Español
Screenshots
Verdict
The clearest difference is review sentiment: Tetranea at 100% against Dungeon Down's 0%. Tetranea also leads on rating (5.0 vs 3.0) and update cadence (every 4 days vs every 58 months). Dungeon Down's advantage is in-app purchases (none vs 2) and iOS requirement (15.0 vs 17.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tetranea sells 2 one-off in-app purchases. Dungeon Down asks for nothing beyond the download.
Tetranea holds the better App Store score, 5.0 against 3.0. That said, the two scores are not equally well evidenced: Tetranea has 5 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 0% of Dungeon Down's written reviews are positive against 100% of Tetranea's.
Dungeon Down ships an update every 58 months, Tetranea every 4 days. The most recent releases landed on October 16, 2026 and October 14, 2026 respectively.
| Parameter | Dungeon Down | Tetranea |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) | 5.0 (5 ratings) — better |
| Positive reviews | 0.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 1 | 5 — better |
| Update frequency | Every 58 months | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 61 MB | 38 MB |
| Age rating | 4+ | 4+ |
| Developer | Masaki Takubo | Nathanael Boxer |
Customer experience
Dungeon Down
Tetranea
In-app purchases
Dungeon Down
No in-app purchases
Tetranea
- Tetranea Full Game$2.99
- Tetranea Full Game$4.99









