Dungeon Down vs Evade
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Down
Engage in intense 3-match puzzle duels against other warriors. This game combines classic puzzle mechanics with rogue-like elements for strategic combat.
- 3-match puzzle gameplay
- Rogue-like elements
- Intense duel combat
- Warrior battles
- Strategic gameplay
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3 match puzzle with rogue-like dungeon crawling. Match blocks to attack, guard, and heal your way down the dungeon. Every run is different - how deep can your warrior get?
Evade
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The hunters in EVADE don't follow scripts. They run a neural network trained on YOUR escapes — every time you're caught, they study how you ran and come back smarter. Generation by generation, they learn your habits. Can you keep outrunning yourself? ONE THUMB. ENDLESS PURSUIT. Drag to flee across a neon grid arena. Survive the countdown to clear each level — then do it again, deeper, faster, against a sharper pack. THE PACK EVOLVES • Cyber stalkers, fast scout darts and heavy brutes — each hunts differently • Crowned ELITES rule every 3rd level with telegraphed dashes • Their brain retrains on your real runs. The "GEN" counter shows how much they've learned ABSORB WILD SKILLS • SAW BLADES — twin cutters orbit you and shred the pack • METEOR LEAP — auto-vault doomed catches and slam down on landing • HOLO DECOY — plant a hologram and watch them swarm the wrong runner • OVERDRIVE, BLASTER turret, AEGIS repulsor, freeze, cloak and more A LIVING ARENA • Multi-story levels — ride lift pads between up to 5 stacked floors • Sweeping lasers with a travelling safe gap, shrinking rings, void mines • Launch-pad rockets, cargo yards and a giant satellite dish on boss levels THREE WAYS TO RUN • CLASSIC — endless levels against an ever-smarter pack • DAILY HUNT — the same arena for everyone on Earth, one leaderboard • BLITZ — a 2-minute score rush GAME CENTER Leaderboards, achievements — and on iOS 26, challenge friends to Survival Duels right from the Games app. No ads. No tracking. The only thing watching you is the pack.
Screenshots
Verdict
Dungeon Down and Evade are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Dungeon Down | Evade |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 58 months | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 | 14.0 — better |
| Further details — not scored | ||
| Size | 61 MB | 93 MB |
| Age rating | 4+ | 4+ |
| Developer | Masaki Takubo | Ajith Prasanna Wijesekara Ganitharathna Banjanayalage |
In-app purchases
Dungeon Down
No in-app purchases
Evade
No in-app purchases









