Dungeon Down vs RogueSlide
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Down
Engage in intense 3-match puzzle duels against other warriors. This game combines classic puzzle mechanics with rogue-like elements for strategic combat.
- 3-match puzzle gameplay
- Rogue-like elements
- Intense duel combat
- Warrior battles
- Strategic gameplay
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3 match puzzle with rogue-like dungeon crawling. Match blocks to attack, guard, and heal your way down the dungeon. Every run is different - how deep can your warrior get?
RogueSlide
This game combines sliding puzzle mechanics with roguelike dungeon crawling. Swipe to move the board, attack enemies, and collect loot in strategic, turn-based gameplay. Offers daily challenges and unlockable content for high replayability.
- Sliding puzzle and roguelike gameplay
- Turn-based strategy
- Daily runs
- Unlockable characters and items
- Short, replayable runs
- Challenging bosses
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Glowing review: “It’s been a while since I’ve felt such a strong “one-more-run” urge on mobile. RogueSlide borrows pieces from great games and fuses them into something seriously addictive. A legit GOTY contender.” - Only Premium Games A roguelike, slide-em-up, dungeon-crawling puzzle adventure! Inspired by sliding puzzle games like 2048 as well as classic dungeon crawlers, RogueSlide blends simple mechanics with deep, strategic gameplay. Swipe to shift the entire board—attack enemies, collect loot, and plan your path through ever-changing, turn-based dungeons. Features: • Sliding puzzle + roguelike gameplay — every swipe matters • Turn-based strategy — no timers, just smart decisions • Daily runs — a new challenge every day • Unlockable characters — each with unique playstyles • Unlockable weapons, spells, and upgrades • Unlockable areas and game modes • Challenging bosses and enemies • Short, replayable runs — perfect for quick sessions Easy to learn but hard to master, RogueSlide rewards careful planning, pattern recognition, and experimentation. If you enjoy puzzle games, roguelikes, or simple strategy, RogueSlide offers a fresh twist on all three.
Screenshots
Verdict
The clearest difference is review sentiment: RogueSlide at 80% against Dungeon Down's 0%. RogueSlide also leads on rating (4.2 vs 3.0) and update cadence (every 10 days vs every 58 months). Dungeon Down's advantage is in-app purchases (none vs 1). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. RogueSlide sells 1 one-off in-app purchase. Dungeon Down asks for nothing beyond the download.
RogueSlide holds the better App Store score, 4.2 against 3.0. That said, the two scores are not equally well evidenced: RogueSlide has 86 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 0% of Dungeon Down's written reviews are positive against 80% of RogueSlide's.
Dungeon Down ships an update every 58 months, RogueSlide every 10 days. The most recent releases landed on October 16, 2026 and October 20, 2026 respectively.
| Parameter | Dungeon Down | RogueSlide |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) | 4.2 (86 ratings) — better |
| Positive reviews | 0.0% of reviews | 80.0% of reviews — better |
| Number of ratings | 1 | 86 — better |
| Update frequency | Every 58 months | Every 10 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 61 MB | 128 MB |
| Age rating | 4+ | 12+ |
| Developer | Masaki Takubo | Beep Yeah! |
Customer experience
Dungeon Down
RogueSlide
In-app purchases
Dungeon Down
No in-app purchases
RogueSlide
- Unlock Full Game$3.99









