Dungeon Down vs 4trees
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Down
Engage in intense 3-match puzzle duels against other warriors. This game combines classic puzzle mechanics with rogue-like elements for strategic combat.
- 3-match puzzle gameplay
- Rogue-like elements
- Intense duel combat
- Warrior battles
- Strategic gameplay
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3 match puzzle with rogue-like dungeon crawling. Match blocks to attack, guard, and heal your way down the dungeon. Every run is different - how deep can your warrior get?
4trees
This game offers a fresh take on block puzzles with intuitive touch controls. Engage in strategic roguelite runs, challenging handcrafted levels, or a relaxing zen mode. Enjoy endless replayability and offline play with a player-first experience.
- Intuitive touch-based block placement
- Roguelite progression system
- Infinite mode for roguelite runs
- Handcrafted logic puzzle levels
- Relaxing Zen mode for casual play
- Offline play supported
- Automatic progress saving
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A roguelite block puzzle game reimagined for touch screens. This puzzle game replaces clumsy virtual controls and falling blocks with intuitive touch gameplay. Simply draw shapes with your finger to place blocks. Fast, smooth, and precise. If you love classic block puzzle games but want deeper strategy, upgrades, and replayability, this is your next addiction. GAME MODES INFINITE MODE (ROGUELITE RUNS) A unique mix of block puzzle and roguelike mechanics. Build your strategy with powerful upgrades, unlock new abilities, and adapt to changing challenges. Every run is different. Lose, upgrade, and try again. HANDCRAFTED PUZZLE LEVELS Logic-based puzzle levels designed to test skill and planning. No luck — just smart moves and clear thinking. ZEN MODE (CASUAL PLAY) A relaxing block puzzle mode with no timers and no pressure. Perfect for quick sessions or stress relief. KEY FEATURES - Innovative touch-based block placement - Roguelite progression system - Endless replayability - Brain-training puzzle mechanics - Offline play – no internet required - Automatic progress saving A FAIR, PLAYER-FIRST EXPERIENCE No forced interstitial ads interrupting gameplay. Minimalist design. Smooth animations. An offline puzzle game that respects your time. WHAT PLAYERS ARE SAYING "I played until my battery died, then I charged up and came back to leave this review." – store review "Amazing idea and execution. Love the UI integrated in the game field approach!" – Reddit user Play anywhere. Improve your strategy. Master the blocks. Download now and start your endless roguelite puzzle run.
Screenshots
Verdict
The clearest difference is review sentiment: 4trees at 100% against Dungeon Down's 0%. 4trees also leads on rating (4.5 vs 3.0) and update cadence (every 9 days vs every 58 months). Dungeon Down's advantage is ads (none vs shown) and monetization model (free vs ad-supported). On price, ratings volume, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
4trees holds the better App Store score, 4.5 against 3.0. Both are backed by a comparable volume of ratings — 1 and 2 respectively. Written reviews point the same way: 0% of Dungeon Down's written reviews are positive against 100% of 4trees's.
Dungeon Down ships an update every 58 months, 4trees every 9 days. The most recent releases landed on October 16, 2026 and October 9, 2026 respectively.
| Parameter | Dungeon Down | 4trees |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) | 4.5 (2 ratings) — better |
| Positive reviews | 0.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 1 | 2 — better |
| Update frequency | Every 58 months | Every 9 days — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 13.0 — better |
| Further details — not scored | ||
| Size | 61 MB | 45 MB |
| Age rating | 4+ | 9+ |
| Developer | Masaki Takubo | Taras Kulbachka |
Customer experience
Dungeon Down
4trees
In-app purchases
Dungeon Down
No in-app purchases
4trees
No in-app purchases









