Red Hearts vs Notebook Artillery
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Red Hearts
Engage in quick action-packed battles, dodging traps and throwing shurikens through miniature dungeons. This game is actively being developed with new content planned.
- Explore tiny dungeons
- Battle monsters
- Dodge traps
- Throw shurikens
- Quick bursts of action
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Explore tiny dungeons in a game full of heart! Battle monsters, dodge traps, and throw shurikens in quick bursts of action. Red Hearts is currently in development by two brothers with lots more in the works: new enemies, dungeons, and secrets to discover. If you love it or have feedback, please let us know. Thanks for playing!
Notebook Artillery
Engage in strategic cannon combat with this arcade-simulation-action game. Adjust firing angle and powder to hit targets or opponents, accounting for wind and random stage layouts. Features hand-drawn art and multiple game modes.
- Adjust firing angle and powder
- Account for wind and stage layouts
- Solo target practice mode
- CPU opponent
- Local multiplayer vs mode
- Hand-drawn game art
- Unlockable stickers
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Apple called it "sketchy — in a good way." Multiple-time Game of the Day in 80+ countries. Nintendo Force gave it 8.5/10. And it started as a doodle. Once upon a time in a middle school computer lab, a student ignored every assignment for an entire semester to fire cannons at a friend. That student grew up, spent 20 years making games professionally, and eventually decided the world needed a proper love letter to that wasted time. This is it. Notebook Artillery is a hand-drawn artillery game inspired by the classic Mac game that got confiscated off school computers everywhere. Set your angle. Load your powder. Fire. Account for the wind. Try not to hit your own tower. Play your way: Solo target practice — break floating targets across randomly generated stages VS CPU — take on a computer opponent Local multiplayer — challenge someone in the same room What makes it feel different: Every frame hand-drawn in Procreate — ruled lines, coil binding, pencil textures, the whole notebook aesthetic Trees splinter. Towers explode. Cannonballs collide mid-air. Wind changes everything. Read the flag. Use your shot trails. Unlock stickers by pulling off feats — first-shot eliminations, mid-air collisions, and yes, accidentally destroying your own tower Randomly generated stages mean no two games play the same Made by one person, with audio by Kevin Samuels and Switch/console ports by PolyCrunch Games. No AI tools were used in making this game. All art hand-drawn. Developed in GameMaker Studio.
Screenshots
Verdict
The clearest difference is price: Red Hearts at Free against Notebook Artillery's $0.99. Red Hearts also leads on ads (none vs shown) and review sentiment (100% vs 82%). Notebook Artillery's advantage is ratings volume (148 vs 6) and chart position (#60 vs unranked). On rating, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Red Hearts is free to download; Notebook Artillery costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.5 for Red Hearts against 4.5 for Notebook Artillery. That said, the two scores are not equally well evidenced: Notebook Artillery has 148 ratings behind it against 6, so its average is the more settled of the two. Written reviews are what separate them: 100% of Red Hearts's written reviews are positive against 82% of Notebook Artillery's.
| Parameter | Red Hearts | Notebook Artillery |
|---|---|---|
| Price | Free — better | $0.99 |
| Rating | 4.5 (6 ratings) | 4.5 (148 ratings) |
| Positive reviews | 100.0% of reviews — better | 81.6% of reviews |
| Number of ratings | 6 | 148 — better |
| Update frequency | — | Every 2 weeks |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Free with in-app purchases |
| Best chart rank | — | #60 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 7.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 42 MB | 115 MB |
| Age rating | 9+ | 4+ |
| Developer | Brothers Flint | Austin Ivansmith |
Customer experience
Red Hearts
Notebook Artillery
Bugs and requests
Red Hearts
Not enough reviews yet to summarise bugs or requests.
Notebook Artillery
Reported bugs
2 issues- Crashes on iOS 12 and 13 on iPad Pro
- Inconsistent animation speeds
Requested features
7 requests- Online multiplayer
- Campaign mode with objectives
- Weapon/tower upgrades
- Customization options
- Special game modes (speed run, boss battles, etc.)
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- Ability to save and continue games
- Detailed badge/achievement system
In-app purchases
Red Hearts
No in-app purchases
Notebook Artillery
No in-app purchases
Questions
Is Red Hearts free?
Is Notebook Artillery free?
Which has better reviews, Red Hearts or Notebook Artillery?
Do Red Hearts or Notebook Artillery have ads?
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