Cells At War vs Immunity
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Cells At War
Engage in explosive biological combat by converting enemy cells to fight for your side. Overcome 100+ levels with diverse enemy types and dynamic puzzles. This micro-strategy game offers intense, one-thumb mobile control for quick, tactical sessions.
- Convert enemy cells
- 100+ handcrafted levels
- 20+ enemy cell types
- Dynamic puzzle layouts
- One-thumb mobile control
- Micro-strategy gameplay
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Convert enemy cells to turn the tide—each Red Cell can hijack one enemy at a time, making them fight for your side in explosive biological combat. With 100+ handcrafted levels, 20+ enemy cell types (some fire at the closest threat, some the farthest, some burst in every direction), and dynamic puzzle layouts, every stage is a fast-paced battle of brains and reflexes. Use converted cells as shields, reposition your Red Cells, and make every move count. Designed for short, intense sessions with deep tactical play, Cells At War delivers a uniquely satisfying micro-strategy experience built entirely for one-thumb mobile control. Cells At War delivers the ultimate micro-strategy experience.
Immunity
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YOU ARE THE LAST LINE OF DEFENSE. Play as a macrophage — the immune system's most powerful cell — and fight through 10 zones of the human body in this biology-based action roguelite. THE BODY IS UNDER ATTACK. From the Lymph Node to the Heart, real pathogens have invaded every organ. Bacteria. Parasites. Viruses. Kidney stones. Blood clots. Each zone brings new enemies grounded in actual cell biology — every creature, ability, and mechanic is based on how the immune system really works. BUILD YOUR IMMUNE RESPONSE. Every run is different. Collect 27+ adaptations and abilities as you progress — Cytokine Burst, Fever Mode, Phagocytosis, Neutrophil Swarm, Complement Cascade, and more. Stack upgrades. Build synergies. Adapt to every threat. 10 ZONES. 10 BOSSES. ▸ Lymph Node — face the Dormant Sentinel ▸ Lungs — battle the Pneumonia Mass ▸ Bloodstream — confront the Sepsis Herald ▸ Stomach — destroy H. Pylori Overlord ▸ Brain — survive the Neuroinflammation Prime ▸ Liver — fight the Cirrhosis Node ▸ Small Intestine — stop the Tapeworm Queen ▸ Large Intestine — dismantle the Bacterial Megacolony ▸ Kidneys — shatter the Nephrolithic Golem ▸ Heart — expel the Myocardial Invader THEN FACE THE FINAL BOSS. Cancer. The body's own cells gone wrong. A corrupted mirror of yourself. Three phases. Endless copies. No easy victory. ROGUELITE THAT RESPECTS YOUR TIME. ▸ Quick runs — each zone takes minutes ▸ Permanent upgrades carry between runs ▸ No energy systems. No paywalls. Play anytime. ▸ Every run feels different — 27+ items, abilities, and upgrades ▸ One more run feeling that turns five minutes into an hour LEARN WHILE YOU PLAY. Every enemy is a real pathogen. Every ability is a real immune response. Immunity is the only roguelite built on actual immunology — making it genuinely educational without ever feeling like homework. ▸ E. coli that groups and reforms ▸ Fibrin clots that regenerate HP ▸ Calcium oxalate crystals with mineral armor ▸ Platelet swarms that recruit more platelets ▸ A Cancer boss that proliferates when damaged Can the immune system hold?
Screenshots
Verdict
Cells At War and Immunity are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Cells At War | Immunity |
|---|---|---|
| Price | Free | Free |
| Positive reviews | 100.0% of reviews | — |
| Update frequency | Every 5 days | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 14.3 |
| Further details — not scored | ||
| Size | 102 MB | 343 MB |
| Age rating | 4+ | 4+ |
| Developer | Bad Assassin Games | DALTON SANDOR DRISCOLL |
In-app purchases
Cells At War
No in-app purchases
Immunity
No in-app purchases









