Slendrina vs VYRON
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Slendrina
Embark on a terrifying new adventure in an abandoned asylum. Navigate dark corridors, evade a malevolent presence, and uncover the secrets of the past. Find hidden pages, keys, and health potions to survive this chilling experience.
- Explore an abandoned asylum
- Evade evil entities
- Find 8 medical book pages
- Collect keys to unlock doors
- Use health potions
- Hide from pursuers
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Slendrina is back in a new scary adventure! She is more evil than usual. It almost seems as if she is protecting something. So be extra careful when you turn around. You must also be prepared to meet Slendrinas mother wandering in the corridors. If you see her, then run! You can hide in closets and behind some things, but do not let her see you! Try to find 8 pages of an old medical book in the abandoned asylum. You also need to find keys to open certain doors and health potions that give you a little more health when you have been injured. Thank you all for your kind ratings you have given me! You are the best! If you want to send an email to me, please write in English or Swedish. The game contains advertising. Have fun!
VYRON
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100 levels of relentless combat. VYRON is a modern space shooter built for iPhone, iPad and Mac — fast, tactical, and beautiful. Fight through a campaign of escalating enemy waves, evolve your ship across 8 tiers, and face bosses that demand more than reflexes. THE ENEMY THAT LEARNS FROM YOU The Nemesis studies how you play. Every encounter, it returns with a loadout adapted to your style. Beat it once and it remembers. So will you. A COLLECTIVE THAT HUNTS AS ONE Swarm enemies coordinate, flank, and adapt. Mini-boss Sovereigns freeze your progress until destroyed. And when the Starfall Colossus crosses the battlefield, your weapons are useless — survive it. 7 MULTI-PHASE BOSS ENCOUNTERS Each boss fights in phases — defensive, aggressive, desperate. Learn the patterns, target the weak points, and take them down. EVOLVE YOUR SHIP — ALMOST ENDLESSLY • 8 ship evolutions — your ship visibly transforms as you climb • A deep upgrade path: weapon power, guns, side guns, fire rate, shields, health, drones, defence lasers • Credits from every run feed the next unlock — there's always another gun to try, always another upgrade to chase • Multiple weapon systems with distinct tactical roles • The Vyric Surge ultimate: charge, release, dominate VYRA — YOUR AI COMPANION Vyra calls out threats, tracks intel, and talks you through the campaign with full voice lines. STUDY EVERY ENEMY A complete intelligence database: every enemy, mini-boss, and boss, with live interactive demos and threat analysis. BUILT FOR EVERY SCREEN • iPhone, iPad and Mac — one game, native on each • Play iPhone in portrait or landscape — the whole campaign, one hand • iCloud save sync — start on your phone, continue on your Mac • Game Center — leaderboards and 49 achievements • Full game controller support, plus touch and keyboard/mouse • Haptic feedback on iPhone • 30/60/AUTO frame rate modes — smooth or cool, your choice PRIVATE BY DESIGN • No accounts, no ads, no tracking, no data collection • Saves are encrypted on-device; sync uses your own iCloud Bonus rounds. Dynamic weather. A hand-tuned campaign. One more run. WHY I BUILT VYRON I wanted a game I could disappear into for 20 minutes. I love complex games, but sometimes I don't want to learn a huge world, remember where I was, or commit an entire evening. I wanted something I could pick up, play properly, and put down again. There are plenty of simple games that work that way, but they often have a single mechanic or dimension. I wanted to take that simplicity of commitment and combine it with the depth of a real game. So VYRON has 100 levels, increasingly difficult enemies, bosses, bonus rounds, rewards, upgrades, ship evolution and an enemy that actually learns how you fight. You can play for twenty minutes and walk away. Or you can keep going. I built VYRON because I wanted that game to exist. A proper game. No commitment required. I built VYRON because I wanted this game to exist.
Screenshots
Verdict
The clearest difference is price: Slendrina at Free against VYRON's $0.99. Slendrina also leads on iOS requirement (13.0 vs 17.0). VYRON's advantage is ads (none vs shown) and update cadence (weekly vs every 15 months). On in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Slendrina is free to download; VYRON costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Slendrina ships an update every 15 months, VYRON weekly. The most recent releases landed on November 2, 2026 and October 28, 2026 respectively.
| Parameter | Slendrina | VYRON |
|---|---|---|
| Price | Free — better | $0.99 |
| Rating | 4.4 (539 ratings) — better | — |
| Positive reviews | 82.2% of reviews | — |
| Number of ratings | 539 — better | — |
| Update frequency | Every 15 months | Weekly — better |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac |
| Requires iOS | 13.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 150 MB | 98 MB |
| Age rating | 12+ | 9+ |
| Developer | Dennis Vukanovic | DAVID FOREMAN |
Bugs and requests
Slendrina
Reported bugs
3 issues- One More Chance feature not working
- Slendrina and Angelene not behaving as expected
- Disappearing pages and keys
Requested features
3 requests- Add a practice mode
- Implement a difficulty selection menu
- Expand the game with new levels and content
VYRON
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Slendrina
No in-app purchases
VYRON
No in-app purchases
Questions
Is Slendrina free?
Is VYRON free?
Do Slendrina or VYRON have ads?
Which is updated more often, Slendrina or VYRON?
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