Comparison

Submersible Audio Light Sensor vs ObjectiveEd Games

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Submersible Audio Light Sensor

Read full description

The Submersible Audio Light Sensor (SALS) app works with the SALS probe, a Bluetooth Low Energy device, purchased separately from the American Printing House for the Blind. One end of the probe detects light in either air or liquids and the other end coverts detected light to sound (in the form of a tone) and sends the data to the app downloaded on an iPhone or iPad. Use of the app and probe alert a student with visual impairment or blindness that a chemical reaction has taken place (e.g., a precipitate has formed, pH has changed) in a beaker or test tube. Differences in luminance between the surfaces of objects in air (e.g., rocks or pH paper) can also be detected by the probe and app.

About

ObjectiveEd Games

This app offers a collection of games designed to help blind and visually impaired students develop essential skills. It's utilized by educators and specialists to support learning in areas crucial for visually impaired individuals.

Highlights
  • Games for visually impaired students
  • Expanded Core Curriculum practice
  • Used by TVIs and O&M Specialists
  • Assistive technology integration
  • Free to download and use
Features
Read full description

ObjectiveEd Games is the first pack of games for blind and visually impaired students to practice Expanded Core Curriculum skills. These games are used by Teachers of Visually Impaired Students, Orientation and Mobility Specialists, and Assistive Technology Specialists.

Screenshots

Submersible Audio Light Sensor1 screens
ObjectiveEd Games3 screens

Verdict

The call

The clearest difference is update cadence: ObjectiveEd Games at every 5 weeks against Submersible Audio Light Sensor's every 6 months. On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Submersible Audio Light Sensor ships an update every 6 months, ObjectiveEd Games every 5 weeks. The most recent releases landed on September 10, 2026 and July 5, 2026 respectively.

Scorecard1 real difference · 9 level
Submersible Audio Light Sensor versus ObjectiveEd Games: the parameters behind the verdict, then further details
ParameterSubmersible Audio Light SensorObjectiveEd Games
PriceFreeFree
Rating—3.6 (17 ratings) — better
Positive reviews—36.4% of reviews
Number of ratings—17 — better
Update frequencyEvery 6 monthsEvery 5 weeks — better
AdsNoNo
In-app purchasesNoNo
Monetization—Free
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS14.013.0 — better
Further details — not scored
Size5 MB731 MB
Age rating4+4+
DeveloperAmerican Printing House for the Blind (APH)OBJECTIVE ED INC

In-app purchases

None

Submersible Audio Light Sensor

No in-app purchases

None

ObjectiveEd Games

No in-app purchases

Questions

Is Submersible Audio Light Sensor free?
Submersible Audio Light Sensor is free to download, with no in-app purchases.
Is ObjectiveEd Games free?
ObjectiveEd Games is free to download, with no in-app purchases.
Do Submersible Audio Light Sensor or ObjectiveEd Games have ads?
Neither Submersible Audio Light Sensor nor ObjectiveEd Games shows ads.
Which is updated more often, Submersible Audio Light Sensor or ObjectiveEd Games?
Submersible Audio Light Sensor ships an update every 6 months, and ObjectiveEd Games every 5 weeks. Most recently, Submersible Audio Light Sensor was updated on September 10, 2026 and ObjectiveEd Games on July 5, 2026.

Other comparisons