ZeroVector vs clockworks bullet hell
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ZeroVector
Experience an endless retro arcade vertical shoot 'em up with challenging boss battles and power-up stacking. Utilize a unique REVERSAL ability to flip enemy bullets into missiles. Compete in multiplayer Conquest mode to capture sectors for your faction.
- Endless waves of enemies
- Four unique boss battles
- Collectible power-ups and upgrades
- Stackable shields and EMP
- REVERSAL ability to flip bullets
- Multiplayer Conquest mode
- Faction-based sector control
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ZeroVector is an endless retro arcade vertical shoot ‘em up! Blast your way through endless waves of enemy ships seeing how long you can survive and what high score you can achieve. There are four different bosses to encounter, each with their own firing patterns and strategies to beat. Along the way you pick up and use various items like shields, EMP, bomb, and weapon upgrades. Items like shields and EMP can stack so getting two in succession gives the extra powerful deflector and EMP extend. You have a special REVERSAL ability that charges every 20 seconds. Once charged you tap with a second finger onto the screen (or double tap) and all enemy bullets flip around into seeking missiles helping you escape impossible odds and get epic clears. A multiplayer Conquest mode arrives with the 0.2 update and lets you compete against other players in three factions (red, blue, and purple) to capture and control hexagonal sectors on a global map. Achieve the high score on a sector to capture it for your faction and work together to take control of the map. Scores decay over time and sectors can be replayed to defend them and capturing surrounding sectors helps protect them. It’s an all new innovative multidimensional leaderboard system!
clockworks bullet hell
Engage in intense boss battles in this steampunk shooter. Strategically destroy dangerous turrets first to survive waves of 160 unique enemies. Unlock 12 different machines with unique abilities and item types as you progress through stages.
- Boss-only stages
- 160 enemy types
- Strategic turret destruction
- 12 unlockable machines
- Unique attack methods
- Varying durability and speed
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【 Only boss stage shooter game 】 The stages consist only of boss battles, so you can play in a few minutes of spare time. There are 160 types of enemies so you won’t get bored. 【 Strategic shooter game 】 The key to the strategy is to “destroy the most dangerous turrets first”. Look for turrets that are making heavy attacks and quickly reduce their attack power by destroying them first. 【 12 types of your machines 】 If you clear all 160 stages, a new machines will be unlocked. There are 12 types of machines in total, and they differ in attack methods, durability, movement speed, and number of items. Also, the types of items available are all different.
Screenshots
Verdict
The clearest difference is rating: ZeroVector at 4.7 against clockworks bullet hell's 4.0. ZeroVector also leads on ads (none vs shown) and ratings volume (145 vs 5). clockworks bullet hell's advantage is in-app purchases (none vs 2) and update cadence (every 6 weeks vs every 4 months). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. ZeroVector sells 2 one-off in-app purchases. clockworks bullet hell asks for nothing beyond the download.
ZeroVector holds the better App Store score, 4.7 against 4.0. That said, the two scores are not equally well evidenced: ZeroVector has 145 ratings behind it against 5, so its average is the more settled of the two. Written reviews point the same way: 92% of ZeroVector's written reviews are positive against 75% of clockworks bullet hell's.
ZeroVector ships an update every 4 months, clockworks bullet hell every 6 weeks. The most recent releases landed on October 16, 2026 and October 9, 2026 respectively.
| Parameter | ZeroVector | clockworks bullet hell |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (145 ratings) — better | 4.0 (5 ratings) |
| Positive reviews | 91.7% of reviews — better | 75.0% of reviews |
| Number of ratings | 145 — better | 5 |
| Update frequency | Every 4 months | Every 6 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 10.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 26 MB | 55 MB |
| Age rating | 4+ | 4+ |
| Developer | blackpawn.com | makoto yanagisawa |
Customer experience
ZeroVector
clockworks bullet hell
In-app purchases
ZeroVector
- Remove Ads$0.99
- Buy blackpawn a taco$0.99
clockworks bullet hell
No in-app purchases
Questions
Is ZeroVector free?
Is clockworks bullet hell free?
Which has better reviews, ZeroVector or clockworks bullet hell?
Do ZeroVector or clockworks bullet hell have ads?
Which is updated more often, ZeroVector or clockworks bullet hell?
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