Comparison

Pixelot vs Salt Pilgrim

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Pixelot

Embark on an epic adventure in a classic RPG. Create a custom hero, recruit allies, and explore dungeons to defend the land. Discover a world filled with items, monsters, and engaging storylines.

Highlights
  • Custom character creation with 6 classes
  • 30+ unique recruitable characters
  • Character class promotion at level 60
  • 15 dungeons to explore
  • Over 500 items to collect
  • Infinite tower dungeon with 50 floors
Features
Read full description

Pixelot is a classic RPG that combines the best parts of classic role-playing games. In Pixelot you create a custom hero and gather allies to defend against the darkness that has swept over the land of Pixelot. The game features numerous recruitable characters, playable classes, items, monsters, and dungeons alike. Promising an engaging story line, humorous dialogue, and a classic yet simple design, Pixelot is a game that is easy to pick up and hard to put down. The game includes: - Create your own custom character from 6 classes - 30+ unique recruitable characters and classes - Promote your characters to new classes at level 60 - Collect the 6 elemental crystals - 15 dungeons to explore - 500+ items, 250+ maps, and 200+ chests to collect - Infinite tower dungeon with 50 unique floors - 14 Boss challenge mode - Collect all 6 legendary weapons - Post-game labyrinth dungeon Music is developed by Kairi Sawler, Aaron Krogh, Nashlaga, Karstenholymoly, and Stefan Kartenberg. Please check the below link to learn more about them! https://pixelotrpg.fandom.com/wiki/Music

About

Salt Pilgrim

Features
Read full description

Salt Pilgrim: The Water Returned is a 1-bit text RPG where the whole world is one folder tree. On a screen modeled on an old DOS file manager, you enter folders to travel, delete files to fight, and talk to the people who live in them. In Tuzkum, where the water came back after a thousand years, caravans, prices, factions and wars run on their own, with or without you. TUZKUM, THE LAND WHERE THE WATER CAME BACK A generation ago, water returned to a sea that had lain dry for a thousand years. The water runs clear, but the world is still unsettled. Tribes quarrel over new pastures and waterways, robbers haunt the roads, and monsters live in the old ruins and tunnels. You are a pilgrim who has just woken up in a yurt. PLACES ARE FOLDERS, PEOPLE AND THINGS ARE FILES • Enter a folder to go there. Delete a monster's file to fight it. • Permissions (rwx) are the rules. Files with an x attack first, and a boss without w is sealed. • Cast rm -f to shred and fsck to repair. Spells like chmod and grep reveal hidden folders and strip bosses of their permissions. • Talk, trade, steal. People remember what you did. A WORLD THAT KEEPS BUSY WITHOUT YOU • Caravans come and go and prices rise and fall. More raids mean shortages, and shortages mean unrest. • Factions feud, go to war and make truces, and every morning the newspaper reports it. • Settlements are founded, grow and fall into ruin, and you can raise the ruins again. • Buy a raft, a rowboat or a sailboat and follow the river to the islands and the Bitter Sea. No boat that sailed past the horizon has ever come back. CRAFTING, FORGING AND DEATH • Gather materials, process them at workshops, then craft and forge your gear. • When you die, the screen collapses into a core dump and rewinds you back to your feet. Your bag and half your kese stay behind in a Remains folder. MADE FOR TOUCH • Swipe or drag up and down to move the cursor. Swipe right to enter, left to go back. • Double-tap any empty spot to run the highlighted file. • Plays in portrait or landscape, with adjustable text size. • Fully playable in English and Korean. One purchase. No ads, no in-app purchases, no account, no tracking. Plays offline. Latin font: PxPlus IBM VGA 8x16 by VileR (int10h.org), CC BY-SA 4.0 Korean font: NeoDunggeunmo by Eunbin Jeong, SIL Open Font License 1.1 Tiles: Urizen OneBit by vurmux, CC0

Screenshots

Pixelot4 screens
Salt Pilgrim4 screens

Verdict

The call

The clearest difference is update cadence: Salt Pilgrim at every 2 days against Pixelot's weekly. Salt Pilgrim also leads on price ($1.99 vs $2.99). Pixelot's advantage is iOS requirement (11.0 vs 15.0). On ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Pixelot costs $2.99 and Salt Pilgrim $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Pixelot ships an update weekly, Salt Pilgrim every 2 days. The most recent releases landed on November 2, 2026 and October 31, 2026 respectively.

Scorecard3 real differences · 7 level
Pixelot versus Salt Pilgrim: the parameters behind the verdict, then further details
ParameterPixelotSalt Pilgrim
Price$2.99$1.99 — better
Rating4.8 (36 ratings) — better—
Positive reviews95.2% of reviews—
Number of ratings36 — better—
Update frequencyWeeklyEvery 2 days — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaid—
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS11.0 — better15.0
Further details — not scored
Size184 MB5 MB
Age rating9+12+
DeveloperKyle BergerYUNWOO NAM

In-app purchases

None

Pixelot

No in-app purchases

None

Salt Pilgrim

No in-app purchases

Questions

Is Pixelot free?
Pixelot costs $2.99, with no in-app purchases.
Is Salt Pilgrim free?
Salt Pilgrim costs $1.99, with no in-app purchases.
Do Pixelot or Salt Pilgrim have ads?
Neither Pixelot nor Salt Pilgrim shows ads.
Which is updated more often, Pixelot or Salt Pilgrim?
Pixelot ships an update weekly, and Salt Pilgrim every 2 days. Most recently, Pixelot was updated on November 2, 2026 and Salt Pilgrim on October 31, 2026.

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